Quote Originally Posted by Jaydarksol View Post
Kendo is about hitting, not cutting Kenjutsu and Iaido are more in-line with Samurai where they do practice methodical attacks aimed for precision. A Samurai Fight is meant to end in 1-2 strikes. Hence why i believe the damage needs to be increased on SAM's casted abilities. Casting is fine, just make it worth it more than what it is in both PvP/PvE.

A deflection for SAM is useful, but not during the cast time. needs to be its own button. Would be dumb for counter play.
ah you're right how could i forget about iaido had a brain spasm in the heated moment lol ditto to kenjutsu,
but whole heartedly agree with you there if they wont get rid of this annoying an not accurate to the samurai's identity casting times then at the very least compensation needs to be offered either in the form of a parry/deflect buff to iajutsu casts or just increase their potency powers to justify the excuse for making us samurai enjoyers have to hold completely still with the potential of being in danger from heavy hitting attacks(some bosses being instant casts for example)and possibly being knocked out in the process of trying to get the cast off an angering the healer(s) of the group.