Quote Originally Posted by Ramiee View Post
For potency you'd have to remove other abilities or lessen their potencies otherwise SAM would start completely out performing all DPS.
I think honestly if they made damage numbers more satisfying and maybe a special crit sound or something this could be fixed without touching potency.
As for everything else I don't really know enough about SAM, a deflection mechanic seems cool but would only be useful in solo play considering a tanks job is to get hit in group content.
Would also do well to allow a healer time to res a tank while the SAM takes a hit or two, as for the damage potencies making it always crit would be very nice as well i would settle for that. as for pvp allowing it to always hit 12k potency at least for the casted portion of Ogi Namikiri, id settle for that too.