I am sick of expansions that go all over the world in one go. I would rather have focused expansions like Heavensward, and Shadowbringers.
With the exploratory/relic zone being confirmed on the coast of Tural, and not some far off sequel out in Ivalice, I am relieved. Ivalice is fine, but save it for when it makes more sense to go back please. Make its return after the Bozja saga make sense. It will be worth all of the speculation, and frothing at the mind if its strategically placed in the right expansion.
With the 8 man raid series taking place in what looks to be the end game hub, it seems like it will be sticking to the overall narrative of this expansion.
All of the zones appear to be in Tural. Unless the mystery one they never reveal is somewhere else, the expansion should remain focused in its setting.
The only content that seems to be exploring outside of Tural is the Space Exploration sequel to Island Sanctuary, and the 24 man. Space Exploration makes sense, because continuing the narrative that Dawntrail started for a side feature isn't a bad thing. It also helps give a good break from the setting, which is fine. Those things can be healthy to keep people interested, and not bored of an expansion. For all we know the 24 man despite being a crossover MIGHT tie into Tural in someway. There is no way to know, but I do have hope that it will connect in some way. Perhaps on theories that we are learning how to shard travel, it will tie into that story. (not saying XI, is a shard, just saying if experimenting on travel is a thing, we may accidentally end up there.)
I just hope that if they bring back deep dungeon it is IN Tural. If they do more Criterion type content, I want them to take a break from adding onto older regions, and focus on the new place for a bit. I'm not saying no to going back and exploring old locations. Its a great way to let us check in and expand on lore, especially in places like Hingashi that are clearly being saved for later.
I just don't want to see resources wasted. Lore is extremely important to this games expansions, and locales. Not everyone needs to be into it, but if its not respected fully, and resources are pumped to the new thing 90% of the time, it shows, and an expansion weakens. People who don't even care about lore as much will notice. If the lore isn't strong enough, immersion drops.
Ultimate isn't in Tural, but that is fine. That makes sense for treading back. They are ultimate challenges of past fights. No complaints. Tural will get its turn. I just don't want everything to be like all over the place all of the time. Garlmald would of been way better if it weren't spread thin by the other locations in Endwalker, and could have had more attention brought to it. Its basically a Doma, but with no known Enclave. It really let all of the fans down after years of the empires home being hyped up as a setting. I don't want to see stuff like this anymore in this game. I want focus from here on out.
Housing would be welcome in Tural, but that can end up anywhere. Should honestly go to Old Sharlayan, and The Crystarium first. Wouldn't mind seeing it in Tuliyolal though. Though when they debuted the housing ward in Hingashi back in the day, it did help bring out the world building that Eastern half of Stormblood had, and was an example of good execution in world building. Even if that expansion was a disfocused mess, it built up the idea that living outside of Eorzea is real, and it would be cool to see more things like fresh with an expansion, or later in an expansion. Living in the New World would be a treat, and a good way to build more lore immersion, so I think things like this should be considered when building new locations in expansions.