Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 27

Hybrid View

  1. #1
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Alright, well, expect Cosmic Exploration to be different.

    Also, just like Bozja was not exactly the same as Eureka, Shade's Triangle most likely won't be either.

    Beast master will be a new way to play the game. I'm sure it will have different UI etc.

    Viper and Pictomancer, ultimately, are new jobs and therefore new playstyles. The other jobs mostly aren't changing much except AST.

    As I mentioned, they said there would be something different about deep dungeons, I'm just not sure what.
    That's 1 year and 6 months from now.
    Beastmaster's 2 years away or more from now.

    By the time these release the expansion will be on its way out.
    (1)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,766
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rekh View Post
    That's 1 year and 6 months from now.
    Beastmaster's 2 years away or more from now.

    By the time these release the expansion will be on its way out.
    Still part of the expansion. That's how it works. Developing things takes time.
    (4)

  3. #3
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,373
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jeeqbit View Post
    For system changes...

    Graphics update
    New raid planner in the game
    Beast master
    Viper
    Pictomancer
    Two dye slots
    Save dye favorites
    Specs as actual gear slots instead of fashion accessories
    Ability to make blacklisted players disappear or filter terms
    Fantasia can be re-used for 60 minutes of logged in /playtime
    Can do ventures via the companion app
    Cosmic Exploration is technically new, although should be similar ish to the Firmament
    Deep dungeon will function a bit different somehow
    Option to hide players around quests
    Messages display in the middle of your screen for mechanics
    Emotes/recipes display next to quests when they need to be pressed
    Climb up ladders

    This wasn't announced anywhere, but a casual observation I personally noticed in the media tour: bicolor gemstone drops are 16, get buffed by Forlorn Maidens to 20, and by having the Twist of Fate buff (24). Combined with the announced cap increase to 1,500.

    Probably other QoL they will leave for the patch notes.

    They said there are more announcements to come after 7.0.

    But obviously this game has had a formula since the start and they mostly stick to it. It's the same stuff as usual. So you either like what they produce each expansion or you don't, but at least you know what to expect.
    Beast masters not coming til .4
    (4)

  4. #4
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Reimmi View Post
    Beast masters not coming til .4
    Only SE could announce a new job as part of an expansion and then add on *Not for about a year and a half
    (0)

  5. #5
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    You're supposed to be very impressed that we can now hide players around NPCs.
    (5)

  6. #6
    Player
    Ryvick's Avatar
    Join Date
    Aug 2021
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Ryvick Donhuntstead
    World
    Exodus
    Main Class
    Samurai Lv 100
    I have been meaning to ask, Are we able to dismount our chocobos and other flying mounts in mid flight currently? I ask because when I try to do so I always land first before being able to be dismounted. If we can't then according to the Benchmark trailer, being able to go straight from flight into a combat action while in Mid-Flight seems like a pretty major Z-axis improvement to the game and flight systems. And it seems like a largely glossed over improvement.
    (0)

  7. #7
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    524
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ryvick View Post
    I have been meaning to ask, Are we able to dismount our chocobos and other flying mounts in mid flight currently? I ask because when I try to do so I always land first before being able to be dismounted. If we can't then according to the Benchmark trailer, being able to go straight from flight into a combat action while in Mid-Flight seems like a pretty major Z-axis improvement to the game and flight systems. And it seems like a largely glossed over improvement.
    AFAIK, no, you can't dismount mid-flight, unless you hover just above the floor.
    (0)

  8. #8
    Player
    Unholychinchilla's Avatar
    Join Date
    Sep 2013
    Posts
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ryvick View Post
    I have been meaning to ask, Are we able to dismount our chocobos and other flying mounts in mid flight currently? I ask because when I try to do so I always land first before being able to be dismounted. If we can't then according to the Benchmark trailer, being able to go straight from flight into a combat action while in Mid-Flight seems like a pretty major Z-axis improvement to the game and flight systems. And it seems like a largely glossed over improvement.
    I wouldn't put too much stock in that sort of thing. The benchmark is primarily designed to test performance and they often put in little cinematic things that work in a pre-planned sequence because they can take short cuts behind the scenes, knowing it will play the same way every time.

    Without an actual announcement of such things in a live letter or similar, I'd assume that the mid air dismount is just a fun animation thing that we might possibly see more of it's kind in cutscenes, rather than an actual coming gameplay change.

    It'd be nice but I wouldn't advise getting your hopes up for this being an actual thing.
    (2)

  9. #9
    Player
    Lanntis's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    30
    Character
    Leif Lin
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Has there been any mention of expanding our inventory at all? There's only so much you can get rid of when you're an omnicrafter and need all 11 tools + combat class weapons etc. My armoury is always on life support. Year after year. That and no hats on Viera still are my only big concerns (plus the entire PCT artifact debacle of gender locking b.s.)
    (1)
    Beware the lollipop of mediocrity; lick it once, and you'll suck forever.

  10. #10
    Player
    Sjol's Avatar
    Join Date
    Apr 2024
    Posts
    276
    Character
    Sjol Fantl
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lanntis View Post
    Has there been any mention of expanding our inventory at all? There's only so much you can get rid of when you're an omnicrafter and need all 11 tools + combat class weapons etc. My armoury is always on life support. Year after year. That and no hats on Viera still are my only big concerns (plus the entire PCT artifact debacle of gender locking b.s.)
    I haven't seen any updates on inventory space and given that previous increases were highlighted in previous Live Letters, I doubt we're getting any.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast