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  1. #1
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    I don't think the marmots got that big. They're still pretty small at the end of the day. Big enough to see the details, but small enough to not take the attention off the truly large monsters.

    Even if some adjustments might be beneficial, looking at the big picture it was a good change. And the best of all, it was probably not that hard to implement but the benefits are clear. Hopefully the same happens with the battle effects. Even if they can't overhaul everything at once, the next best thing is to make smaller fixes that make as much difference as possible.
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  2. #2
    Player
    Randis's Avatar
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    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    I don't think the marmots got that big. They're still pretty small at the end of the day. Big enough to see the details, but small enough to not take the attention off the truly large monsters.
    in the low level area maybe.
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    concept art - game development - Illustrations
    HD-Fortress.com

  3. #3
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Randis View Post
    in the low level area maybe.
    Do they scale, then?
    (0)