I prefer the stacked deck feeling as it just feels like the natural progression of a job that is meant to divination stuff, at most it could have evolved into that through level progression where at lower levels your more subject to RNG. I like how the cards do different things. And I disagree with putting utility cards as part one of the cards you could randomly draw like in Pre-Shadowbringers time as that would be just as much a feels bad if you actually wanted to damage-buff someone, or the vice-versa.

To me ,as someone who started on the free trial during shadowbringers and remembers when my level cap went from 35 to 60 when my jobs were all level 35, SHB/EW was fundamentally the most boring and lazy in design for AST's cards. Like sure it's random then, but it's like the equivalent of a rng coin flip for the difference of 2% when it came to damage buff for putting it on the correct target.