I won't, not if - as Zaytex says - it's then evidently a success and gets played a lot.
It's a business. If ballet fights of neverending performances + simplified jobs get people to stay subscribed in numbers, that's what you do. If complex unique jobs that cannot balance but are vastly diverse to play get people to stay subscribed in numbers, that's waht you do. Evidently, it is the former. Which, mind you, tracks with every other MMO ever, so why would we think this one is unique in its aging process?