While the cards all doing different things is exciting, please return some element of randomness to the new system. Maybe instead of giving you the same set of 4 cards, each Draw draws you one of the two alternatives for each category; so we could still have that moment-to-moment decision making on which class to give each buff. It was one of the things that made playing Astrologian so satisfying, and it feels basically entirely lost in the new system.
EDIT: Just wanted to emphasize that while the 7.05 changes to Astro were very good, it does nothing to bring back the job fantasy and moment-to-moment decision making that was integral to the job in every prior iteration. I was considering leveling Astrologian first after leveling it and loving it in Endwalker, but all the snappy decision making that I loved is just gone.
There are already 3 other healers with no random elements to their design, please bring back the ONE alternative for people who loved the split-second decisions it required. Astrologian was the only healer that had these elements, and it sucks to see them go.
The effects on the new cards are cool, but there needs to be some small amount of randomness to them!
EXAMPLE: Instead of always drawing the Balance and then the Spear, every time you draw you'd be offered either the Balance or the Spear; that way you're always getting a "damage" card, but you still have to think about it when you draw instead of just knowing ahead of time and doing the same thing every time. The same could be extended to all the other sets of cards.