Can't wait for Savage Leatherworking!
Can't wait for Savage Leatherworking!
Last edited by TBerry; 06-15-2024 at 04:08 PM.
I still hope that 7.05 patch will release savage/craft the same day but with a delay on the savage
Otherwise if it’s the same day then it sucks really hard, im HC progging with my static so we’ll have to hire 3-4 crafters to craft+pentameld our sets and pay with either X0 millions gils or ex mounts
I really hope this is just an oversight because the gear was only out before savage because they delayed only savage for 6.2 and 6.4. One of the main reasons why I like this delay is exactly because of the crafted gear being available early. I also haven't heard a single crafter complain about this delay. Not from friends, not from social media, not even from the live letter. I still remember Yoshida himself being surprised after 6.2 that crafters actually made more money than usual from crafting with this delay.
And as a side note: I like the capped tomes still being delayed because I really dislike the idea of having to buy the tome weapon week 1 if you also plan to finish the tier in the same week. It feels so wasted.
Adding my voice to say I hate this. I much prefer having time at the very least to gather materials without being rushed to craft everything (since nodes are time gated). Crafting plus gathering all on the same day if you want to hop into savage day 1 is just stressful and I don't appreciate it.
Last edited by MarniDawg; 06-16-2024 at 02:17 AM.
Look at all the baby raiders
The choice to give us time to prepare for raids was the best thing to be added to the game and takes away all the stress of raiding upon release. Why reverse this? Who at SE said that people didn't like quality of life?
Good thing they reverted that change. Day one on a new tier is the only time during an expansion where being a decent crafter is worth something nowadays.
You are going to be sorely disappointed. MB prices for gear were not lower due to the delay, but due to the advent of DC travel, which made the market more competitive.
The delay does allow the opportunity for someone to make a lot more by being commissioned by a Day 1 team, but I sure hope they are providing service that is worthy of the premium they are charging and not being like most of the others I have encountered who cannot even be bothered to make their own crafting rotations.
Last edited by Oxidized; 06-16-2024 at 03:55 AM.
Exactly. I made well over 100M in 6.4 without being remotely dedicated to week 1 crafting. In fact, I remember how quickly everything tanked within the first few hours of 6.0 because server visiting, nevermind DC travel.You are going to be sorely disappointed. MB prices for gear were not lower due to the delay, but due to the advent of DC travel, which made the market more competitive.
The delay does allow the opportunity for someone to make a lot more by being commissioned by a Day 1 team, but I sure hope they are providing service that is worthy of the premium they are charging and not being like most of the others I have encountered who cannot even be bothered to make their own crafting rotations.
The only people benefiting from this change are the handful of crafters for World Prog teams, many of whom aren't getting paid with gil. Which, ironically, can hurt crafters that don't have a network cycle because everyone outside alarm clock proggers will simply wait for prices to crash. And they will crash because bot crafters don't care about profits. They care about volume.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
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