Quote Originally Posted by remiff View Post
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Having raise as a role action that gets modified by job-specific traits is an interesting idea. If I recall historically, the main objection was that raise doesn't really fit with the traditional Black Magic spell list, as far as the series is concerned.

I think the workaround to this is to implement a neutral role action, like a Phoenix Down action with a set recast (or perhaps add additional recast time based off of how many times the action was used by the party.) If equal access to raise is available in every raid comp, then you don't have to penalise players from bringing them.

Support actions that help a teammate gain additional DPS is an interesting concept. The range extension was one that I hadn't considered. Raidwide movement tools are another. I think if you have more unique variants of support actions, you're again less likely to have a specific 'support category' that is underpowered at DPS.