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  1. #1
    Player
    Avatar de ThomasOfEger
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    aot 2021
    Messages
    72
    Character
    Thurinor Istor
    World
    Cerberus
    Main Class
    Archer Lv 90

    RATING SYSTEM SUGGESTION

    Did you come across this post and ask what's going on ?
    I want to ask everyone in advance that I am absolutely not interested in a reply to this post along the lines of "No it won't work, they'll never add it to the game, I don't want it, etc".
    If we let go of the negativity and look at the design issue holistically and together we can reach some consensus.


    So what kind of RATING would that be ?

    Some players in this game lack a reason to improve.
    Yes it's about the style they play and there are methods from the developers themselves to help players improve on spell rotation for example.
    Nothing against what has been there so far.
    It's awesome and it works.
    It still lacks a touch of motivation in my opinion.

    So what is the motivation and will such a change hurt anyone ?

    My suggestion if applied to the game would not hurt or harm anyone.
    On the contrary.
    It would just bring motivation to those who really want to be a little bit better or want to have some reason to improve.

    In some other games (mostly older ones) after completing a level,instance whether it is a dungeon,raid or training mission after completing a player is graded with a scale ...whether it is for the best completion threshold marked with an S or a grade calculated in numbers like it is for example in the PoTD leaderboard.

    How about applying a similar way of rating what a person really deserves and implement in the game absolutely to all instances in the duty finder and so on something like a leaderboard and then reward the player with a message "you were better than say 30% of the players, keep it up!"
    Such a message would only be seen on the player's screen and would be calculated for the player.

    A very similar system is for example in League of Legends (MOBA) where levels can be achieved with each character and then the player sees how much percentage they have improved by against others.
    From time to time he gets a report that he has improved for that season.
    I'm not saying that this exact system as it is in this game could be implemented in Final Fantasy XIV but let's develop a little imagination into the design and improve it.

    Thank you to everyone contributing to the comments for trying to improve this idea or if they disagree with this idea simply and simply leave the topic and leave a negative opinion that doesn't move the idea/consideration forward for themselves.
    (1)

  2. #2
    Player
    Avatar de Canadane
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    juillet 2011
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    Limsa Lominsa
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    7 466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    There's already a rating system in Lapis Manalis. The second boss's death speech will rank your party and ...well, nobody seems to ever care or try for top rank.
    (7)

    http://king.canadane.com

  3. #3
    Player
    Avatar de Galvuu
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    juin 2017
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    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancien Lv 100
    Citation Envoyé par Canadane Voir le message
    There's already a rating system in Lapis Manalis. The second boss's death speech will rank your party and ...well, nobody seems to ever care or try for top rank.
    It's funny that you brought this one up because, iirc, the only way to get the top rank is with a 3dps+tank comp (I actually did this when the dungeon dropped, and I could only do it with pots, a specific comp and no healer, I'm quite confident it's impossible with a healer in the party). I wonder if the devs messed up the scaling or did that intentionally.
    If the latter, well... *chuckles while eyeing the Healer strike thread*

    Citation Envoyé par ThomasOfEger Voir le message
    (snip)
    As for the topic, I guarantee you that this will either be public and misused, or private and... it will still likely only bring negativity. I don't think this is the right approach to this problem at all- improvement must be a fun (and optional) path. The game would do better by reconstituting an enjoyable skill ceiling to jobs and most content. I improve because the journey is fun, and the results give me contentment. I doubt I'd have the motivation if the game told me I suck on the end screen of a raid.
    (1)
    Dernière modification de Galvuu, 14/06/2024 à 00h20

  4. #4
    Player
    Avatar de NegativeS
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    juin 2021
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    Azeroth
    Messages
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Pêcheur Lv 100
    Citation Envoyé par ThomasOfEger Voir le message
    they'll never add it to the game
    Unfortunately, though it's a response you don't want, it's the response you'll get.

    From what I've gathered, it's against the rules to be critical of another player's performance unless prompted for feedback. While you won't be automodded for it, the recipient can report you, and your account can be actioned for it.

    This is Square's stance on the topic, and it is unlikely to change.
    (1)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  5. #5
    Player
    Avatar de ThomasOfEger
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    aot 2021
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    Character
    Thurinor Istor
    World
    Cerberus
    Main Class
    Archer Lv 90
    It was to be expected that there would be someone whose intelligence falls short of understanding the written text. No one in the post wanted to rate the players in any way so that they could argue who was better or not. That's why I wanted to start this discussion about how it could be done with Rating and look for ways to implement it, not reasons why it couldn't be done. Thus the door from this thread is near the header and goodbye.
    (0)

  6. #6
    Player
    Avatar de Jojoya
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    fvrier 2018
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    9 091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Barde Lv 100
    Citation Envoyé par ThomasOfEger Voir le message
    It was to be expected that there would be someone whose intelligence falls short of understanding the written text. No one in the post wanted to rate the players in any way so that they could argue who was better or not. That's why I wanted to start this discussion about how it could be done with Rating and look for ways to implement it, not reasons why it couldn't be done. Thus the door from this thread is near the header and goodbye.
    Unfortunately for you, this is Square Enix's forum and not yours. You do not get to dictate who can and who can't participate in a thread.
    (1)

  7. #7
    Player
    Avatar de ThomasOfEger
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    aot 2021
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    72
    Character
    Thurinor Istor
    World
    Cerberus
    Main Class
    Archer Lv 90
    Thus, anyone who ignores some set written rule for the outcome of the discussion I've tried to have here ends up proving interesting values in their own right. Ignorance at a high level. Don't forget to add afterwards that it's my fault I can't debate. I'm laughing at you wasting your time and making yourself ....ehm... by commenting on something that was clearly stated in the thread.
    (0)

  8. #8
    Player
    Avatar de Kaurhz
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    juillet 2015
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    3 507
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Danseur Lv 90
    Citation Envoyé par ThomasOfEger Voir le message
    Thus, anyone who ignores some set written rule for the outcome of the discussion I've tried to have here ends up proving interesting values in their own right. Ignorance at a high level. Don't forget to add afterwards that it's my fault I can't debate. I'm laughing at you wasting your time and making yourself ....ehm... by commenting on something that was clearly stated in the thread.
    I am glad you realize where the fault. Just look at the common factor with the below points.

    - You tried to limit the discussion around tvery specific parameters, which largely only aims to serve an "agree with me" purpose.
    - You were more concerned in trying to condescend those in the thread for not indulging in your limiting parameters.
    - You were more concerned with trying to engage in meta-discussion around your topic.
    - You are conflating intelligence and reading comprehension with a deliberate act of ignoring those rules.

    You're laughing at the fact you have not made the distinction between poor reading comprehension and a deliberate act of ignoring your fictitious meta-discussion rules? OK.
    (0)

  9. #9
    Player
    Avatar de SeverianLyonesse
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    aot 2021
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    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Pistosabreur Lv 90
    While I'm not opposed to a DMC/FFXIII-style ranking system (as a casual player with undoubtedly poor parses, I wouldn't mind the game being more in my face about it)...

    I am pretty sure the devs would tune it so low that it wouldn't matter. It would undermine years of designing to avoid hurting casual players' feelings.
    (0)

  10. #10
    Player
    Avatar de Kaurhz
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    juillet 2015
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    3 507
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Danseur Lv 90
    I would disagree. Motivation is only half the factor. If players aren't enticed by a 15-17 minute dungeon versus a 25-30 minute dungeon then they probably aren't going to pay attention the ranking system if it doesn't amount to anything beyond a pat on the back.

    The game needs to put players in a position where they have to improve - Even just relative to the content they are doing. If players aren't in that position then a lot of them won't improve. Players that aren't improving under the current system aren't going to start improving because they got a pat on the back from a score screen.

    Instead of a ranking system, it would probably be better to have duty-specific goals/achievements, e.g., "Kill Merciless Matriarch: Rukshs Dheem in Anamnesis Anyder without spawning an avoidable Queen's Harpooner" - Or you can have one on the flipside for "Kill Merciless Matriarch: Rukshs Dheem in Anamnesis Anyder whilst spawning all possible Queen's Harpooner (dependent on kill time)" - Then you are encouraging people to clear the duties in specific or creative ways, versus a... "You completed Tower of Zot in 15 minutes (sync'd) - Rank Achieved: S Rank"
    (2)

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