Quote Originally Posted by Araxes View Post
First, they have to revert it back to the first Version where changed Gear was just automatically taken over to the current portrait without completely deactivating portraits if you change a Ring and forget to press the 3 buttons to confirm changes.

Then they have to fix the issue with glowing weapons like relic weapons causing errors with portraits if you glam something else over them.

Furthermore: barely anyone gets to see the Portraits anyway cause everybody instapulling and they dissapear before they were even loaded in.
I can see where you're coming from.

They would have to reinvent the portrait system from the ground up to implement some of these changes. The gear issue going hand-in-hand with the gear lock for jobs.

As for the relic weapons issue, I can't say I have personally experienced any glitches with them? I'd appreciate a description or demonstration.

If I recall correctly, the portraits themselves aren't static images but freeze framed character models, in a similar manner to trying on/dying gear.

And now that I'm thinking about it...the timestamps scenario would also greatly benefit gposers as it's currently in a similar state.

Lastly, while I concede that portraits aren't viewable for very long doesn't mean they're not a fun feature to have. It's just a different avenue for people to be able to have fun making little icons and such. I wouldn't really mind much if it was just for me, another feature of gpose, as I derive joy from the creation of these silly little things.

But I am certainly all for a more robust rework of the portrait system to resolve the constantly breakages and necessary refresh/saving to ensure they work (as it is probably the biggest annoyance out of anything that's been mentioned thus far).