Well, pvp is NOT supposed to be taken seriously, especially with the casual modes. So with that said this is what we have to deal with. Everyone wins except those that takes the game serious.

All jokes aside, I would like for the pvp kits need to be updated when having to deal with these types of players. Last expansion depending on who's in the room with me I could somewhat take care of myself when it came to feast whether folks were bad or not. I didn't have to worry about the game immediately being over if one person was bad with surviving. Here, the fights snowballs out of control the moment you lose someone on the team. In a 4v5 situation unless someone on the team has a limit break ready to try and turn the fight around everyone is either forced to back away or use majority of their MP as a way to hold the line while that person respawns. Having to deal with those that willingly doesn't use Guard or Recuperate only make that type of disadvantage greater and much more annoying to deal with more than likely forcing you to run away from losing team fights.

I can accept dealing with PLDs not using Guardian despite it being an annoyance. I can accept SGEs buffing themselves despite it being an annoyance. I can accept DNCs not using dance partner despite it not being an annoyance. I cannot accept those that refuse to protect themselves with Guard and Recuperate, the basic 2 defensive abilities that everyone has. That's more of a hinderance than anything else. This is something I'm pretty certain that no on can force themselves to push past with the very small kits we currently have.