It makes no sense to me that they create rng/proc based jobs, only to then delete all rng/proc elements from said jobs, without every having a replacement for people who liked the initial playstyle.

Which frankly seems to be just how things go in FFXIV. A playstyle is created, someone complains, devs go absolutely crazy removing all traces of said playstyle, then never attempt to put it back together properly. I mean, look at Summoner going from a DoT class to a ‘big hitter’ class. Like I enjoy the current Summoner (yes obviously I’m aware it has many, many, many issues) but I can’t fathom why they wouldn’t then take the pre-existing playstyle and apply it to a job that was more thematically/mechanically designed for DoT style gameplay.

Arguably Ranged DPS between Stormblood and Shadowbringers is another one; they went from being slightly supportive dps to copy-paste clones with the exact same raid buffs as literally every job in the game. If you liked supporting the party? ‘Fuck those guys’ seems to be SE’s response