Quote Originally Posted by Mikey_R View Post
None of what you have said disproves the statement that I made in that every job's rotation is based on a priority system, just that some jobs interact with the system more often than others.

As you stated, it is all about damage, when I use Raiden Thrust, I have a choice of Chaotic Spring combo or Heaven's Thrust combo, when Refulgent Arrow procs, you have a choice to use Burst Shot again, or use Refulgent Arrow, etc.

What you want is a job that makes you interact with that priority system more often. However, I think the question should be, how do you want those decisions to come about. What system do you want to see that forces you to interact with that priority system. The type of job you want should then be defined by that system, not the general term 'priority'.
You do not have a choice between Chaotic spring combo or heaven's thrust combo. When you play drg you WILL follow an exact and perfect static (never changing) set of gcds and you will not deviate unless you want to do less than optimal dmg. There is no choice being made here, there is no information to parse, just follow the exact set of gcds you are supposed to and you will do optimal dmg. There is no reason to even think, you can literally set up a keyboard macro to do your perfect rotation for you.

I already laid out the definitions of different rotation types that have been established within the mmo space for many many years and I'm not going to do it again. If you can't understand the difference between what is colloquially known in the mmo space as a priority based rotation versus a static rotation then I cannot help you to understand my opinion. If you wish to be pedantic just for the sake of being pedantic then by all means be my guest. I have let my opinion on the topic be known and will not engage in this meaningless pedantry any further. I hope you have a nice day.