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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,978
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    The problem with rng in job rotations, is that if it's built in a way like old hw Mch, it's just.... Not fun.

    Sure, people doing basic content might enjoy it, and maybe people at the highest end of raiding. But casual raiders will likely hate it, because rng for them can be the difference between a clear or a wipe.
    Almost like we already have something like that, that doesn't even effect Gameplay... whats it called... oh yeah critical hit and direct hit why is crit/dh fine but small gameplay RNG (that's actually fun) not?
    (2)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rithy255 View Post
    Almost like we already have something like that, that doesn't even effect Gameplay... whats it called... oh yeah critical hit and direct hit why is crit/dh fine but small gameplay RNG (that's actually fun) not?



    Because crit/dh is much less of an impact than say, your entire combos not proccing because of RNG. I don't see how not being able to actually play your job is fun. Maybe you get dopamine hits off of that one time everything goes perfectly, but the rest of the time it's just depressing.


    There's a massive difference. Plus, I dislike the crit/dh reliance we are stuck in and think they need to change it.
    (2)

  3. #3
    Player Sesera's Avatar
    Join Date
    Oct 2016
    Posts
    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    Quote Originally Posted by Rithy255 View Post
    Almost like we already have something like that, that doesn't even effect Gameplay... whats it called... oh yeah critical hit and direct hit why is crit/dh fine but small gameplay RNG (that's actually fun) not?
    When you crit you feel good.

    When you spam F1 and don't get a single firestarter proc you feel bad.

    RNG need to be an extra/bonus not a detriment.
    (1)