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  1. #1
    Player
    ShadowyZero's Avatar
    Join Date
    Mar 2022
    Posts
    197
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80

    List of Complaints

    Disclaimer: first this is not a post to rage bait or few troll points nor is meant to discourage the developers who are hard at work but rather it information that i feel needs to be aired or relayed please be civil.

    over the course of a decade the complaint of players have been many and also varied i'd like to take this time to list off as many as i can if there are some i missed however please feel free to add on to this thread ultimately if we can get this seen it could prove productive but i do know the dangers of trolls or white knights who will try to derail pay them no mind, block, ignore as they only serve themselves an no one else an contribute nothing to the topic at hand

    1.glamour is too restrictive

    2.dimming down combat

    3.gameplay loop is boring and repetitive

    4.cutscenes can be too long or unskippable

    5.issues with access to the game and paying for it

    6.housing is too limited and not offering up enough freedom of choice in selection

    7. character creation is too basic/simple not enough options

    8.friends list too small

    9. cross world functions too limited and too restrictive.

    10.too much RNG

    11. not enough middle of the road(midcore) gameplay for those enjoy a little challenge in their content of choice.

    12.npcs are not optimized for duty support/trusts

    13.rewards for completion of content/gameplay is lacking in substance.

    14. fears of the story losing its allure and becoming too one note.(too predictable)

    15.alts can't share housing features with main account holder.

    16. head equipment for hrothgars/ronso and viera
    (8)
    Last edited by ShadowyZero; 06-10-2024 at 09:16 PM.

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,023
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    17. Way too little rng in combat

    18. The slow deletion or abandonment of proc based rng gameplay
    (8)

  3. #3
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by Valence View Post

    18. The slow deletion or abandonment of proc based rng gameplay
    I'd kill for this to become more prevalent.
    (6)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,023
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kathryn View Post
    I'd kill for this to become more prevalent.
    We have literally only a couple of them left, and you want to rob us of that too? What did proc enjoyers do to you?
    (1)

  5. #5
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by Valence View Post
    We have literally only a couple of them left, and you want to rob us of that too? What did proc enjoyers do to you?
    What the absolute hell of a take is this?!
    prevalent meaning:

    generally or widely accepted, practiced
    generally or widely accepted, practiced, or favored : widespread. 2. : being in ascendancy : dominant. 3. archaic : powerful.
    Do you know how to read?!

    I WANT MORE PROCS!!!

    Holy f'n sh*t this forum... wtf.
    (2)

  6. #6
    Player
    SomeGuy22's Avatar
    Join Date
    Apr 2022
    Posts
    127
    Character
    Galv Avalan
    World
    Zalera
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kathryn View Post
    What the absolute hell of a take is this?!
    Tbf, the "this" in your sentence is a bit ambiguous:

    Quote Originally Posted by Valence View Post
    The slow deletion or abandonment of proc based rng gameplay
    Quote Originally Posted by Kathryn View Post
    I'd kill for this to become more prevalent.
    It's easy to read your post as both wanting the "slow deletion/abandonment" to be more prevalent, or the "proc-based rng gameplay" to be more prevalent, y'know? Seems like an honest mistake to me
    (5)

  7. #7
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,023
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kathryn View Post
    What the absolute hell of a take is this?!


    Do you know how to read?!

    I WANT MORE PROCS!!!

    Holy f'n sh*t this forum... wtf.
    I'm sorry but your statement was extremely ambiguous. To me it reads as you'd want the deletion of rng/procs to be more prevalent... Re-read it, you'll understand why.

    Either way, glad that we agree.
    (0)

  8. #8
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,417
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valence View Post
    17. Way too little rng in combat

    18. The slow deletion or abandonment of proc based rng gameplay
    So, you want more jobs to play like dancer?
    (3)

  9. #9
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,023
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    So, you want more jobs to play like dancer?
    Like BRD and old MCH specifically, but i'll take like DNC/RDM as well. I made a thread about it if you want to discuss it further, I'll not kidnap that one for it.
    (0)

  10. #10
    Player
    Taliriah's Avatar
    Join Date
    Jun 2021
    Posts
    334
    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    Quote Originally Posted by Valence View Post
    17. Way too little rng in combat

    18. The slow deletion or abandonment of proc based rng gameplay
    DNC has heavily proc based gameplay. Guess what, it isn't terribly interesting either. (press glowing button, put buttons in bar by order of priority of which glowing one you should press first)

    The problem is that fights are extremely scripted and once you have done them a few times your brain will predict everything without having to think much about it (or at all). If the enemy follows a script then the player have nothing interesting to do than also following a script. The "difficulty curve" is nothing more than learning that script.
    This entire game genre (action RPG) is fundamentally inept, gameplay wise. The only saving grace of FFXIV is they can tell a good story but I don't know how the gameplay could ever climb out of the deep pit of mediocrity that it's in.
    (0)
    Last edited by Taliriah; 06-11-2024 at 12:42 AM.

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