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  1. #9901
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,982
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kohashi View Post
    NGL I find this post extremely funny for one reason, doing savage for 3 raid tiers and progging a lot in PF, I can safely say, that most of the player base hardly handles what they have now.

    Doing re-clears this week and last week has been pure agony especially.
    While it's true that some people can barely handle the current design (saying most players can't handle it is a huge stretch), that doesn't mean that they should keep going with uninspired job design that bores a lot of players.

    We shouldn't have 'baby's first healer' design slapped onto every job in the role because Jimmy Freecure struggles with clearing savage with full tome gear 2 months after the tier released.
    (4)

  2. #9902
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,614
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    In theory, you should know how to play your job after playing it for 100 levels worth of content. Too much to ask for some people, I guess.
    (2)

  3. #9903
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,367
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kohashi View Post
    NGL I find this post extremely funny for one reason, doing savage for 3 raid tiers and progging a lot in PF, I can safely say, that most of the player base hardly handles what they have now.

    Doing re-clears this week and last week has been pure agony especially.
    The playerbase basically becomes exactly as skilled as the job needs them to be. When difficulty is on the floor people will play to the floor. The game gives you no incentive to improve beyond a functional baseline (hell healers as reverse incentive as it’s more fun to play a healer when either you or your party sucks)

    If you are a casual healer main/common healer player what incentive do you have to improve beyond medica 2 spam. If you are a savage healer your incentive to improve is to press broil more often, it’s why I stopped healing in savage
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #9904
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by Supersnow845 View Post
    If you are a casual healer main/common healer player what incentive do you have to improve beyond medica 2 spam.
    Since when do you use Medica 2 in casual content?
    I mean.... past level 60.... If you use one Medica 2 by dungeon it's already a miracle XD
    (0)

  5. #9905
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    544
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Aravell View Post
    While it's true that some people can barely handle the current design (saying most players can't handle it is a huge stretch), that doesn't mean that they should keep going with uninspired job design that bores a lot of players.

    We shouldn't have 'baby's first healer' design slapped onto every job in the role because Jimmy Freecure struggles with clearing savage with full tome gear 2 months after the tier released.
    FF14 never had any inspired designs at any point. Maybe a lot more cluttered, convoluted, and filled with poorly designed and outdated ideas.

    FF14 always had a bad job design from an MMO standpoint, probably because they tried to adapt and translate existing jobs and their spells from their previous games into an MMO counterpart and failed at it. The battle system always was clunky, uninspiring, and unrewarding regardless of the role/job.
    (1)

  6. #9906
    Player Gunz_Zbestest's Avatar
    Join Date
    Mar 2016
    Posts
    250
    Character
    Gunz Mcbeetz
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Increase damage received by party members by 50% for not having a healer in the party. Call it a passive shield protection that's always active when a healer is present. Give them a split rotation for attacks.
    (1)

  7. #9907
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,840
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Given how they’ve been treating the jobs as of recently, I’d say they’re sooner to implement a system to deny rewards at all if you’re not running with 1/1/2 or 2/2/4 comps than to give us anything at all lmao.
    (3)

  8. #9908
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,402
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    I’m preparing myself mentally for our jobs to be “merged” with the mobile game jobs to make it easier to maintain.

    We get an aoe dps button, a group heal button and a flashy LB button that rezzes all and heals all every 90 to 120 seconds.
    (1)

  9. #9909
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    442
    Character
    Jote Nuidaire
    World
    Omega
    Main Class
    Bard Lv 100
    You should rename Role to Ringo Starr because you’re not even the best healers in the group.
    (0)
    Dawntrail is what I imagine the entire MSQ as a healer-main.

  10. #9910
    Player
    BelegErkhten's Avatar
    Join Date
    Aug 2020
    Location
    Not Finland
    Posts
    114
    Character
    Beleg Erkhten
    World
    Diabolos
    Main Class
    Warrior Lv 100
    When healer players are talking I stop listening
    Last time I listened to a healer, they said that Sage being unable to stack Eukrasian Dosis and Eukrasian Dyskrasia was bad game design.
    Never listening to absolute nonsense a healer main says ever again.
    (1)

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