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  1. #9411
    Player
    GartredZW's Avatar
    Join Date
    Jan 2024
    Posts
    259
    Character
    Gartred Runecaster
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Hyperia View Post
    I firmly believe that SE is aware of the situation, and right now, they intend on making changes in 8.0, but how much they make will diminish the closer we get to 8.0 because its a political hand grenade that they dont want to be stuck holding.
    Well, They've got to listen at some point, I guess. people complained in Shadowbringers, and Square went "Don't worry, we listened. Have Energy Drain back. Fixed, right?"
    Then when that didn't fix it, they said "The new healer in Endwalker is going to be more DPS focused. Sound great?" and Sage ended up being a Scholar side-grade with an extra damage button to hit once every 40 seconds.
    Then when that did exactly what you would expect it did, Yoshida Antoinette decided to help us plebians with his godly wisdom of "Let them eat Ultimates". And when Healers were notably absent in Abyssos (likely because players of the shiny new sage job finally got bored), we got the ever-iconic "Please just play healer again."
    And when Dawntrail's media tour happened, the first dungeon was beaten by a healerless group blind and not even trying to play perfectly, and now here we are. The green river running deep all the way from Valigarmanda to Eutrope.
    Can't wait for another two+ years to finally enjoy my favorite MMO role again. Surely they won't just ignore it so they can hype us up before 8.0 releases by saying "we're going to be adding a new healer in 9.0 which will be a lot better, and will be building up the other healers to meet the new one. Please look forward to it."
    (1)

  2. #9412
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Guys I would like to share message from dev team: keep glaring broiling as much as you can till 8.0 (probably) with another animation for it

    GLHF
    (2)

  3. #9413
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,982
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    Hopefully, it's not a case of Square's seeming inability to understand what their English-speaking customers want. We say, "we want healers to contribute to the party's success." and Square responds with "We hear your complaints that healing is too complex..."
    Honestly, I don't see how they can make healing as a role any easier aside from automating the entire thing.
    (1)

  4. 10-13-2024 10:04 PM

  5. #9414
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aidorouge View Post
    ...I honestly wouldn't put it past them to think about giving every healer a "pet" like Scholar, put most of their healing output into said pet, and gutted most of the healing spells/skills to give healers more DPS and buffing abilities.

    The question is though, if healing *did* become a largely automated process, and job interaction was about providing engaging damage and active support, would anyone find that acceptable?
    Well, let's phrase that another way. Let's say - what if tanks also got their own little pet that took care of all their own personal mitigation, so they wouldn't need to worry their heads about more than being a blue DPS and their damage buffs? Would tanks find that acceptable?
    (2)

  6. #9415
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,372
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    It’s hilarious we use SCH as an example of having a pet when SCH is far and away the most complex healer now, like it isn’t even particularly close anymore
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #9416
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aidorouge View Post
    ...I honestly wouldn't put it past them to think about giving every healer a "pet" like Scholar, put most of their healing output into said pet, and gutted most of the healing spells/skills to give healers more DPS and buffing abilities.

    The question is though, if healing *did* become a largely automated process, and job interaction was about providing engaging damage and active support, would anyone find that acceptable?
    not really. I liked the role because I was healing others... not doing it mainly through a "pet"

    at that point it isnt exactly a "healing" role anymore
    (0)
    #FFXIVHEALERSTRIKE

  8. #9417
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,844
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Aidorouge View Post
    ...I honestly wouldn't put it past them to think about giving every healer a "pet" like Scholar, put most of their healing output into said pet, and gutted most of the healing spells/skills to give healers more DPS and buffing abilities.

    The question is though, if healing *did* become a largely automated process, and job interaction was about providing engaging damage and active support, would anyone find that acceptable?
    Maybe... if they don't somehow decide that all four should be like that, which is probably something that SE would've cooked up.
    (1)

  9. 10-14-2024 06:25 AM

  10. #9418
    Player
    Ryaze's Avatar
    Join Date
    Nov 2019
    Posts
    71
    Character
    Ryaze O'on
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    Well, let's phrase that another way. Let's say - what if tanks also got their own little pet that took care of all their own personal mitigation, so they wouldn't need to worry their heads about more than being a blue DPS and their damage buffs? Would tanks find that acceptable?
    Honestly that's not too far off with how things currently are. Tank mitigations are too strong. You have more than enough CDs and resources for bosses, even in Savage and Ultimate. I'm never feeling like I have to juggle what's going on. And traditional tank responsibilities like kiting bosses or repositioning mobs is next to minimal as so many bosses are constantly repositioning themselves or just sit static in the middle of the room for the entire fight. The only "tough" thing about tanking is that TBs often coincide with a 1m burst so remember to pop mitigations a couple of GCDs early so your 1m burst doesn't drift.
    (0)

  11. #9419
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by Aravell View Post
    Honestly, I don't see how they can make healing as a role any easier aside from automating the entire thing.
    That is what scares me.

    A situation where the senior developer is going to get the "brilliant" idea to automate healing. None of the junior developers will speak out against it because... well, Japan... and we end up with something a 3 year old could play.

    A future, where in 8.0, all a healer will need to do is move their character through the same boss fight mechanics they've faced in prior expansions while their heals go off automatically and the player gets to choose whether to press their sole single target damage spell or their sole Aoe damage spell once every 2.5 seconds.

    Please look forward to it...
    (3)
    Last edited by Kacho_Nacho; 10-14-2024 at 08:39 AM. Reason: grammar. I wroted reall gud. heh.

  12. #9420
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kacho_Nacho View Post
    That is what scares me.

    A situation where the senior developer is going to get the "brilliant" idea to automate healing. None of the junior developers will speak out against it because... well, Japan... and we end up with something a 3 year old could play.

    A future, where in 8.0, all a healer will need to do is move their character through the same boss fight mechanics they've faced in prior expansions while their heals go off automatically and the player gets to choose whether to press their sole single target damage spell or their sole Aoe damage spell once every 2.5 seconds.

    Please look forward to it...
    Healing aura: your very presence soothes your allies, giving everyone in a 50y radius from yourself a 1200 potency regen. Lasts indefinitely or unless you toggle it off.
    (1)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

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