Well, we got a feq days before the full patch notes. I just find it humorous that of all the things that they are focused on for this patch, it's healer mp.
Well, we got a feq days before the full patch notes. I just find it humorous that of all the things that they are focused on for this patch, it's healer mp.
"We know healers out there have really been asking for changes, we've been listening. Please enjoy accelerated mp regen!"
This is the only change they'll recieve for the next 6 months.
Dancing around the issue as per usual. Very CBU3-esque.
It's my ultra-copium take that they're intentionally not commenting on it so they can subtly add more complexity to one healer in a surprise rework to gauge how well received the changes are.
If it ends up being overwhelmingly popular, then they know that's what the people want, and can slowly re-homogenize the rest of the healers into that new design paradigm.
White Mage is naturally the simple healer, so that's probably not happening. Sage is only in it's second expansion, so an extensive rework is not too likely. Astro just got a rework, so no way there.
But Scholar has been getting a ton of feedback for years about how strangely designed it is. (not even saying it's poorly designed. Just that everything in it fits together weirdly) and has even had a history of being very DPS heavy before Shadowbringers.
I only worry that if this happens, it'll be hard to find a group as a newly returned scholar main with how many others will probably be playing Scholar too.
Like I said, this is some industrial grade copium though, but at risk of abusing a cliche: The silence is deafening. They haven't even given a token "we're looking into it" or "nah, go play ultimates." I think they just don't want to set expectations in any sort of build-up to this change. Look at how the community took "we'll be focusing on job identity in 8.0" and telephone'd it into "we're getting an every class rework in 8.0"
I have a feeling that in Japan, the healer role is viewed as the girlfriend / wife job so they keep it as simple as possible.
I wish it wasn’t that way but that’s the vibes I get when I talk about wanting to do more as a healer that does not involve more dps.
That is most certainly the take healers are receiving from Japan. Just look at the gear designed for healers. It's all feminine.
Now, I'm not bothered by that. It's just something I noticed.
The developers automatically assume healers are played by women. It's not a leap in logic to assume that's a big reason why the healing jobs are in the state they are in and why so much of our feedback has been misunderstood.
I do not get what you mean by this. please clarify.
#FFXIVHEALERSTRIKE
If I had to say what my take is, the Square devs are probably assuming the casual healers want the classes to be very easy. It may be a fear that too much responsibility was placed on them when you compare the olden times to the tank and healer blame in Warcraft. As a result, we got this over-correction pendulum swing. Another way to say it is the devs are implementing the exact opposite of what we are asking for by assumption that a minority is requesting it and the majority want the opposite.
We may have to find ways to poke holes into those lines of assumptions. Not all the casuals want the role to be so easy to the point of being unnecessary and do agree with the suggestions here. The problem is mostly how we reach out to the casuals who are silent about this. Most of them probably don't know or care this site exists, so we and Square can only guess what they are thinking unless they are actually in party with our characters.
Since you asked... super casual here. I'm playing FF14 for years, never set a foot into anything the game did not ask me to do (i.e. blue quest icon). No savage, extreme, mythic, absurd, unreasonable, or whatever it's called these daysThe raids I played on normal are some of the most beautiful places in the game (Ivalice), but the mechanics are counterintuitive and unfun, so I do not even think about setting my foot into harder content.
I like healing since I started playing healers back in WoW/WotLK. I also like the healer roles in FF14, and am fine with the state they're in. I don't involve in theory crafting, so I have no idea if spell X is 2.8579% more effective in situation A, B, or C... nor do I care. And as long as the people in my groups know what they're doing, I can do a decent amount of damage while keeping everyone alive (this does not include the Perfect Legend DD running ahead of the tank, pulling 5 groups, then dying graciously at the next wall before anyone can even reach them).
And now I stopped healing completely for the simple reason that the game's mechanics are getting too complicated for me. Golbez, Zeromus, and now Strayborough first boss - I cannot for the live of me survive this guys. Strayborouh is the newest and the worst: I tried with players, with NPCs, watched videos, but I just cannot get beyond this guy. And whenever I died as a healer with no RDM or SUM around, it was a wipe. So much for the forum's theory that healers are useless. Maybe on the level you're all playing on, but the people I get mixed with in roulettes definitely need them... and I cannot play the role any longer in what I consider as my personal endgame. This sucks.
And if you all get your way to make the healer role morechallengingcomplicated, I guess this will be the end of me playing my favourite role at all. I hate being a carry or leaving groups, but this is where I'm at now (whenever Strayborough pops up in the extreme roulette I'm instantly gone, I just refuse wasting my time in this ****hole - consider this to be my very personal strike).
tl;dr: healers are ok, but it feels like raid encounter design is more and more spilling over into normal dungeons, making them an unplayable mess.
Of course that's just my 5 cents, so have fun roasting me for good![]()
Last edited by Gwenkatsu; 11-13-2024 at 06:25 PM.
In other words, Square's cultural bias in how they view women, and what they believe are their proper role(s) in Japanese society, has a profound influence in how they view and treat the role of healers. I refuse to continue to believe their many tone deaf responses to our feedback is due to mistranslations. I now believe the many issues which led to #FFXIVHEALERSTRIKE is strictly because Yoshi and company cannot see beyond their cultural bias. Healers are seen as a woman's job and are treated as such.
Please note we still haven't gotten any response from Square Enix regarding our strike. Yet, World of Warcraft, made by the American company, Blizzard, not only gave feedback to their subscribers, they made a full sweep to improve healers in their game, including many of the changes that we ourselves have been asking for in FFXIV. That's because Blizzard doesn't look at healers the same way Square Enix does.
Last edited by Kacho_Nacho; 11-11-2024 at 02:01 PM. Reason: grammar. I wroted reall gud. heh.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.