That's the thing though. I do think it's great. If you think it's "morsels" then I encourage you to go clear the savage tier too and come back with your opinion on how it went also."Glare" count is a way to determine how much healing downtime there is.Of course it's not an absolute mesurement, because it doesn't take into account the wether the healing you actually is interesting, intense or "fun". It just tells you how much non healing GCDs you can get away with and from that, how supposedly involved/repetitive the gameplay feels.
So, it's kind of a "gotcha", unless of course you don't mind casting the same spell over and over or that you feel that the morsels of interesting healing make up for the 150+ uses of the same inane ability.
Today almost me hung up healing.
I was doing a low level dungeon with some level 100 VPR.
The guy wasn't doing any mechanics and didn't make any effort to avoid AOE... After a while i asked him to do it.
The answer was "fabulous" : who care you will heal me.
After that the only "healing" he got was rez....He got peeved and began to becoming agressive.
i answered to him that i'm not a heal bot and he should be carefull to not make the healer angry... He left and was very quickly replaced by a very good SAM.
This is becoming absurd.... Between entitled DPS, Tank thinking they are invicible (Except DRK ^^), and the overall lower skill level and politeness.... It's becomming rather bad to be healer.
Last edited by Lorika; 08-04-2024 at 10:23 PM.
Although I am happy for you, you enjoying healing despite glarespam doesn't make me enjoy it. Not having to press the same button over and over would make me enjoy healing. People tell me to do different content. Does that content change my rotation to have less glarespam and more GCD healing? I'm asking you since you said you completed the tier. I won't waste my time healing anything if it's not fun for me.This is not the gotcha that you think it is. For starters, healing is at its most interesting when we're going in there with minimum vit and minimum mind, and both I and my cohealer rate the pacing highly.
The tier is substantially more recoverable with the punish for failures being things like dots, or not killing all 8 people, and with reasonably easy to hit dps checks you can take a few of these deaths and failures and be okay. Further, both my m3s and m4s clears were on the back of my lb3, with the m4s clear being extremely clutch and sending my friend's stream chat over the moon.
My experience was intense, dynamic, and clutch, and my peers told me that they felt that I was playing out of my mind. It was a lot of fun and it rewarded what I see as my strength which is thinking quickly and triaging problems and finding the way through a mech going sideways, which was not a muscle I got to flex much in endwalker because of the high percentage of body check mechanics, but dawntrail has been really leaning into. I also had a blast doing other cute utility things like dashing forward to give our black mage an am target in some spots.
The notion that all of that is invalid because I cast some glares as filler between intense healing spikes and clutch recoveries makes me really roll my eyes.
Last edited by Reinha; 08-04-2024 at 10:26 PM.
Healers shouldn't only become fun in savage/ultimate raids. This is bad game design healers should be fun by level 15 the first dungeon.
I cleared the tier. I enjoyed the fights despite the Glarespam (well, for me it was Dosis/Broil spam), not because of it. If we had a damage kit more akin to SB, then I would enjoy the fights even more. A lot of the enjoyment of the fights was a combination of having little gear (so things hit very hard) and not knowing the mechanics. Now that I've cleared, those two factors will play less and less effect on my enjoyment of the fights, and what was once a fun experience to prog, will become stale and repetitive. Eventually, raidwides that took multiple mitigations + Barriers to survive, will become 'just use Soil', removing the need to cast Succor and thereby increasing how many Broils are cast.
This is the paradox of healing. The better the group, the less rewarding healing feels. Your example shows it too IMO, you had a great time healing because things were going wrong. The question is, will it feel as fun, when things aren't going wrong? When everyone does the mechanics perfectly, and there's nothing to triage or 'recover'? For a lot of people, the answer is 'no', the uncertainty that comes with prog is what makes current healer design bearable to many players, and without that, the healer role loses a lot of its charm.
Last edited by ForsakenRoe; 08-04-2024 at 11:17 PM.
Week one is the most gcd-heal-y that it is. There is still a lot of glare. It's hard for me to say what your personal tolerance is. The dps checks are low enough and the other players around me are cracked enough that I was playing extremely safe and gcd healing extra throughout prog and only trimming a little when it came time to go for the clear. Can't really say if it is or isn't to your liking unless you try it. I don't think it's reasonable to expect a fight with zero glares, so.Although I am happy for you, you enjoying healing despite glarespam doesn't make me enjoy it. Not having to press the same button over and over would make me enjoy healing. People tell me to do different content. Does that content change my rotation to have less glarespam and more GCD healing? I'm asking you since you said you completed the tier. I won't waste my time healing anything if it's not fun for me.
Yeah, imo. Sunrise is a bit monkas, I'm sure there will be a better strat soon.
Congrats. To answer this line of thought--of course it will get less interesting when we outgear it. I don't expect the content to be fun forever, though. Soon we'll have FRU, then the tier after that. When there's a content drought completely it's okay to hang up the hat and cane and do something else. That doesn't mean I don't enjoy it while it lasts. I don't subscribe to the idea that old and mastered content should be intense or interesting to heal--I don't really see that as a failure.I cleared the tier. I enjoyed the fights despite the Glarespam (well, for me it was Dosis/Broil spam), not because of it. If we had a damage kit more akin to SB, then I would enjoy the fights even more. A lot of the enjoyment of the fights was a combination of having little gear (so things hit very hard) and not knowing the mechanics. Now that I've cleared, those two factors will play less and less effect on my enjoyment of the fights, and what was once a fun experience to prog, will become stale and repetitive. Eventually, raidwides that took multiple mitigations + Barriers to survive, will become 'just use Soil', removing the need to cast Succor and thereby increasing how many Broils are cast.
This is the unfortunate dichotomy of healing. The better the group, the less rewarding healing feels. Your example shows it too IMO, you had a great time healing because things were going wrong. The question is, will it feel as fun, when things aren't going wrong? When everyone does the mechanics perfectly, and there's nothing to triage or 'recover'? For a lot of people, the answer is 'no', the uncertainty that comes with prog is what makes current healer design bearable to many players, and without that, the healer role loses a lot of its charm.
Came here to say this lol.
Savage being fun to heal is all well and good, but what about all the other content in the game? I don’t think it’s right for devs to say ‘it’s cool that healers don’t have to touch their skills in any normal content because they might get to do it for a week or two when the savage/ultimates release
This is why I don't like other healers....Queen Bee complexesToday almost me hung up healing.
I was doing a low level dungeon with some level 100 VPR.
The guy wasn't doing any mechanics and didn't make any effort to avoid AOE... After a while i asked him to do it.
The answer was "fabulous" : who care you will heal me.
After that the only "healing" he got was rez....He got peeved and began to becoming agressive.
i answered to him that i'm not a heal bot and he should be carefull to not make the healer angry... He left and was very quickly replaced by a very good SAM.
This is becoming absurd.... Between entitled DPS, Tank thinking they are invicible (Except DRK ^^), and the overall lower skill level and politeness.... It's becomming rather bad to be healer.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.