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  1. #7751
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    The healer strike was never going to stop Healers from playing, but one very distinct possibility was always that majority of the good healers went to play other roles. And if that's happening, the overall quality of healers in the DF is probably not going to go up anytime soon unless SE actually decides to start fixing their game.
    Or SE will see the decrease of the overall quality of healers as a sign that the Healer job needs to be even more simplified, as people are still struggling with getting a hang on how to play the job.
    Probably gonna look at it as, "It's not the "top players" of the job that should be able to play it in a good manner."
    And if that's the case one can say good bye to any hopes of a more fleshed out / engaging toolkit.
    I doubt that SE would "buff up" the healers options of skills so that the "majority" who's already struggling playing Healers would have an even harder time to cope with it.
    They'd most likely just make it easier and take away more instead.
    (1)
    Last edited by Evergrey; 07-28-2024 at 06:42 PM.

  2. #7752
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    409
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Evergrey View Post
    Or SE will see the decrease of the overall quality of healers as a sign that the Healer job needs to be even more simplified, as people are still struggling with getting a hang on how to play the job.
    Probably gonna look at it as, "It's not the "top players" of the job that should be able to play it in a good manner."
    And if that's the case one can say good bye to any hopes of a more fleshed out / engaging toolkit.
    Real talk though, it is the *toolkit* that needs fleshing out? There's already a lot of buttons for healers to use, but until recently people could just say "fuck it, pop random CD". I still attest that's a little better now, but the real problem is that you guys need engaging shit to do when there isn't healing to worry about.
    (2)

  3. #7753
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    353
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Evergrey View Post
    And if that's the case one can say good bye to any hopes of a more fleshed out / engaging toolkit.
    Maybe we get tank-like survivability then? or all DPS/Tank jobs get a battle rez instead...
    (1)

  4. #7754
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,255
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Evergrey View Post
    Or SE will see the decrease of the overall quality of healers as a sign that the Healer job needs to be even more simplified, as people are still struggling with getting a hang on how to play the job.
    Probably gonna look at it as, "It's not the "top players" of the job that should be able to play it in a good manner."
    And if that's the case one can say good bye to any hopes of a more fleshed out / engaging toolkit.
    I doubt that SE would "buff up" the healers options of skills so that the "majority" who's already struggling playing Healers would have an even harder time to cope with it.
    They'd most likely just make it easier and take away more instead.
    Yea I could see them looking at low skill healers struggling, and to compensate buff Tanks and DPS's survivability instead of trying to bring skilled Healers back to the role.
    (1)

  5. #7755
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Basteala View Post
    Real talk though, it is the *toolkit* that needs fleshing out? There's already a lot of buttons for healers to use, but until recently people could just say "fuck it, pop random CD". I still attest that's a little better now, but the real problem is that you guys need engaging shit to do when there isn't healing to worry about.
    Yeah, I agree. But if a lot of Healers are struggling and the "overall quality of healers" is sinking due to the strike I don't see SE adding more stuff for the healers to do since they are already struggling with the little they already have to do, sadly.
    (0)

  6. #7756
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    409
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by sharknado View Post
    Maybe we get tank-like survivability then? or all DPS/Tank jobs get a battle rez instead...
    Real talk but PLD could actually use the rez. It's been #strictlyworseWAR for the past 4 years, now.
    (0)

  7. #7757
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    548
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Isala View Post
    So, basically a non-debuff unless you're a caster getting spells interrupted. Such riveting gameplay.
    Of course, the most exciting gameplay. Everybody loves a good "wait for someone to screw up so you have something to heal" fight now with added almost negligible things to cure, but you can cure it.
    (1)

  8. #7758
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,255
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Basteala View Post
    Real talk but PLD could actually use the rez. It's been #strictlyworseWAR for the past 4 years, now.
    If I remember correctly, CNJ (and WHM) had a trait that allowed Raise to be used in combat, which PLD wouldn't have had back when they were able to grab Raise as a cross-class skill...
    (3)

  9. #7759
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Evergrey View Post
    Yeah, I agree. But if a lot of Healers are struggling and the "overall quality of healers" is sinking due to the strike I don't see SE adding more stuff for the healers to do since they are already struggling with the little they already have to do, sadly.
    You really consider SE too stupid and incompetent to recognise brain drain resulting from boring gameplay as a problem? I'm not lacking that much faith yet but I guess we'll see in 8.0.
    (0)
    Last edited by Reinha; 07-28-2024 at 07:03 PM.

  10. #7760
    Player
    Grann-Goro's Avatar
    Join Date
    Mar 2017
    Posts
    246
    Character
    Grann Goro
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CaptainLagbeard View Post
    If I remember correctly, CNJ (and WHM) had a trait that allowed Raise to be used in combat, which PLD wouldn't have had back when they were able to grab Raise as a cross-class skill...
    Correct ! PLD never was able to raise in combat !
    (1)
    Retired healer

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