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  1. #7181
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,285
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I mean, I've literally gotten a flurry of threats and insults off of...
    • "Just a heads-up: you don't actually need to stick to Cure I. The skill given at level 14, Lucid Dreaming (with the icon of the purple figure praying) gives back about 4000 MP and you get back another 4000+ naturally over time, so you can feel free to use Medica II and Cure II as needed. The MP costs aren't an issue until you get low. The Freecure trait is mostly just for if you recently died,"

      and

    • "If you don't mind, a Holy at the start of the pull goes a long way towards reducing the healing required. Similarly, you can always cast Regen before the pull. This will reduce the need to use your more complicated abilities."

    Yes, those words exactly.

    (And yes, in the first case the healer cast only Cure and maybe a couple Regens. In the second, they were mostly idle until spamming Cure 1 and the rare Cure II once my health dropped below half; not a single ability. I was on DRK in Bartam's Mettle. We eventually had to small pull because there just wasn't enough damage or healing to sustain normal ones.)

    About three-quarters of the time, unsolicited advice given tactfully has gone over just fine. But there has been that quarter of the time, generally when it's most needed, where it hasn't. As such, it can feel pretty disincentivized to try to help via instruction those who are clearly struggling since they're also the most likely to be hostile in turn. /shrug
    What is wrong with people that they'd read the above and have a fit about it. It's great advice. On W2W holy will "heal" more than any other action a WHM can do until it stops working. Also remove ground bubbles for everyone.

    Given I've gotten yelled at for things like saying "Tank Stance please" as I, as the healer, am being beat on by trash mobs...I 100% believe this.
    (6)

  2. #7182
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,986
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    What is wrong with people that they'd read the above and have a fit about it. It's great advice. On W2W holy will "heal" more than any other action a WHM can do until it stops working. Also remove ground bubbles for everyone.

    Given I've gotten yelled at for things like saying "Tank Stance please" as I, as the healer, am being beat on by trash mobs...I 100% believe this.
    It's very funny when you ask the tank to put on tank stance and someone else just retorts with "Let them learn!".

    It is one singular button press. A child can learn that within seconds.
    (1)

  3. #7183
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kes13a View Post
    pretty sure I did not need THAT much reminding. it was all I had to use. seems more like devs/writers saying "this is all you're good for"

    it would be like only having to use Bloodletter... and only that (or its equivalent) in ranged role quests.

    why not have us use 'Repose' then? I dont know of ANY healers that use that one. why not remind us of that gem?
    Repose is useless on most bosses over level 50 and I honestly don't see that changing.

    At least one of the fights in Arcadion gives us a reason to use Esuna if someone didn't pay attention to their positioning during a certain mechanic. What I dislike is that the debuff ended up sorted to the end of the status effects in my party frames where I'm used to looking at the beginning of the status effects for debuffs to remove. I didn't even notice the poison debuff was there to be removed at first because most of the party had a half dozen other status effects given priority in the list order.

    Please SE, update the party frames and give us toggles to choose which status effects we want displayed and in what order. I've been playing the game about 9 years now and they are the one thing I've consistently hated the entire time. Maybe none of the developers care about what gets displayed in them because they don't play healers but those of us that do rely heavily on them. Almost a decade later and I still miss Grid.

    Quote Originally Posted by Aravell View Post
    It's very funny when you ask the tank to put on tank stance and someone else just retorts with "Let them learn!".

    It is one singular button press. A child can learn that within seconds.
    A tank doesn't learn anything by not turning on their tank stance other than the rest of the party, especially healers, are squishy and die a lot.
    (2)

  4. #7184
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,000
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Wildheaven182 View Post
    Lastly, to the japanese playerbase, healer is an inherently inferior role, so it is correct and natural to keep it in its place.
    I'm still utterly bewildered by this. Why healer? The role that is traditionally tasked with keeping everyone else alive. DPS is right there, that's the "I don't want responsibility" role unless you're doing something with enrage. Otherwise, you can manage to not press your buttons and you're still fine, the fight just takes longer.
    (2)

  5. #7185
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,986
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Wildheaven182 View Post
    The Japanese base is more likely to be more agreeable with the japanese company. As well as the fanbase's culture of rejecting criticism in all forms, and the intensity of japanese conformity culture.
    Like the rest, the view is that Square can do do wrong and it's their job to justify it.
    Lastly, to the japanese playerbase, healer is an inherently inferior role, so it is correct and natural to keep it in its place.
    I wouldn't jump on the JP playerbase for this. The unsatisfied ones are very likely not airing their grievances on a moderated forum (because theirs is moderated, unlike ours).

    If you want a better unfiltered read on what they think about the job design, try 2ch.
    (7)

  6. #7186
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    Repose is useless on most bosses over level 50 and I honestly don't see that changing.
    Hilariously, the turtle mob before the last boss in Orgenics IS affected by Repose to stop his AoE attack.
    (8)

  7. #7187
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Aravell View Post
    I wouldn't jump on the JP playerbase for this. The unsatisfied ones are very likely not airing their grievances on a moderated forum (because theirs is moderated, unlike ours).

    If you want a better unfiltered read on what they think about the job design, try 2ch.
    Someone linked the 2ch opinion on the story in some other thread and hoooo buddy there were some spicy takes
    (3)

  8. #7188
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ramiee View Post
    Playing only DPS in XIV but healer in other MMOs really shows to me that XIV players really aren't mmo players.
    Nay, it's the reverse. Japanese and Korean MMO's don't do strict class adherance, and tie the entire role to one character model. So you end up in a game that either has too many DPS and not enough healers, or a game with too many healers and not enough DPS because the character models aren't pretty enough.

    Meanwhile Western MMO's are universally ugly, and do strict class adherance (dual classing at most due to them nearly all being based on DnD.) Which means that Western MMO's usually spend very little of their budget on the art, regardless if they are large or small (look at a game called "Dark and Darker" to give you an idea) and instead focus on the mechanics

    Quote Originally Posted by Ramiee View Post
    I am so used to DPS in other MMOs helping out through buffs, mitigations and aggro control but in XIV they literally just DPS, Its pretty boring.
    The difference with XIV, and probably only XIV is that it blends elements that would make sense in an Action RPG with elements that only work in a turn based TRPG. So the consequences of this is that you have players who don't like to play with other players because of the play style differences. So you get the Western player base who wants every class to be a melee DPS like how Western CRPG's work, and the Japanese player base who wants every job to adhere to it's role like you'd expect in Asian MMORPG's.

    There is no middle ground that will make both player bases happy, and the Japanese player base generally agrees with the direction Square-Enix takes the game because it's a Japanese "Final Fantasy" game at it's heart, and people trying to turn it into WoW, or Fortnite, or ESO, or Fallout76, or anything else will just be kind of looked at funny. "If you want to play X game, play X game."

    It's true, healing has become boring. It's become boring because the game has become essentially what all Asian MMO's become, a game where only DPS matters, even though other roles are available, you're basically committing to playing that role because the game is fundamentally broken balance wise in getting enough players to want to play all roles. Players only queue as healer because the queue is nearly instant, not because they want to play healer. Players only queue as tank because it's pretty much guaranteed a bonus, no other reason. So the result is you get a lot of people who play Tank and Healer at low skill levels because they treat it as a DPS.
    (1)

  9. #7189
    Player
    Kozmakis's Avatar
    Join Date
    Jun 2024
    Location
    Gridania
    Posts
    44
    Character
    Pencho Gipsa
    World
    Twintania
    Main Class
    Sage Lv 100
    Quote Originally Posted by Isala View Post
    Man, that's kinda sad that WoW is paying more attention to its players than XIV is, considering that game's recent history.
    They are now, because they lost a lot of players by not listening and making the game a chore in the past 2 expansions. It used to be super time-consuming, you were required to do certain content to get legendary gear even if you didn't like it, otherwise you were powercrept by others and nobody would take you in a group. So you had to do stuff for hours before you could play the game the way you like it.

    That's one of FFXIV's biggest competitive edges in my opinion, it's respects people's time... That being said, WoW is changing, a new expansion is coming in a little over a month and as much as I enjoy the DPS job, I miss being a healer... and no, not a Dosis spammer.

    I am hoping SE will start communicating soon on this matter, it is almost impossible they haven't heard about it by now. If they didn't or they decide to ignore it, then their ego's might have become too big and a wave of subscription cancellations might be the slap they need, just like it happened to Blizzard...
    (4)

  10. #7190
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by KisaiTenshi View Post
    There is no middle ground that will make both player bases happy, and the Japanese player base generally agrees with the direction Square-Enix takes the game because it's a Japanese "Final Fantasy" game at it's heart, and people trying to turn it into WoW, or Fortnite, or ESO, or Fallout76, or anything else will just be kind of looked at funny. "If you want to play X game, play X game."
    Idk I find it to be a weird argument from JP. Healer used to be different. It feel very hypocritical of them to tell other to ''go play another game'' when they are the reason the role changed in the first place. Why don't they go play another game?
    (14)

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