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  1. #6991
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Aword3213 View Post
    On the basis of silent majority argument, people back in StB were fine with all jobs as they were. I'm pretty sure no one had ever asked for homogenization across all jobs in every role.

    I think no one would ever love to see half of their kits got removed.
    Hey I hope you guys are right, but end of the day I still do content as healers, and playing the game. I hope this garners the change people want. I also miss old healers I was one of those crazy people that enjoyed cleric stance.

    Quote Originally Posted by Sani2341 View Post
    I see good old 'trust me Bro' annecdotes.
    If you want to go back and look at 6 or seven year old threads be my guest. I am not invested enough to do all of that.

    Quote Originally Posted by Aravell View Post
    Considering that they got angry at player feedback during the whole Stormblood lilies drama, why should we automatically assume that they're happily taking our feedback after they so publicly rejected it?

    Also, I don't think I need to remind you, but the game also grew in population from ARR to HW and from HW to SB. If those job kits were so hated by this nebulous, unknown, silent majority, surely those expansions should've flopped hard?
    I did not touch WHM, I remember lilies being lackluster and people asking for a slight buff or something. If SE got upset with the community for the feedback fair. I do not recall this.

    No they would not have flopped because the game still had a fanbase, but we cannot deny the growth the game has had since SB, more people are playing. I would argue SB had the perfect balance for the content, not to hard that it turns people off but not to boring that it also pushed people away. That said I know many people that did not enjoy it.

    Unfort I hate admit it but I know more people that want to get rid of things like positional skills, dots, aggro management, find GNB too "busy". As I have said many times I hope you guys get the change you want cause I also miss old healers but I am sorry from what I can tell as someone that runs content on the causal side people seem to still engage with the content as is. I just don't think most people care the way people think they do.

    SE is in a weird spot cause any change to healers or tanks in how they play at this stage risk alienating a larger base. They were able to do this thing like rework how tanks tank and healer kits because to be frank the base that was playing those roles were smaller. With the influx of players the base is larger. I know many people that play tank because they are just easier melee DPS, and I know healers that now player healer that did not before because it is easier and have less to worry about.

    At times I do wonder if the game is for me anymore, idk I play for my friends and I do still enjoy some of the jobs still. Maybe the game is not meant for people that want more outside of certain patch cycles. IDK
    (1)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  2. #6992
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,713
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bobby66 View Post
    […]At times I do wonder if the game is for me anymore, idk I play for my friends and I do still enjoy some of the jobs still. Maybe the game is not meant for people that want more outside of certain patch cycles. IDK
    Somebody in this forum has eloquently put out a better word before: “FFXIV is like a cheap cafe. Service are… acceptable. Foods & drinks may be average or below average. But it’s a tolerable—even a nice place IF you have friends to hang around together.”
    (3)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  3. #6993
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,941
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Bobby66 View Post
    SE is in a weird spot cause any change to healers or tanks in how they play at this stage risk alienating a larger base. They were able to do this thing like rework how tanks tank and healer kits because to be frank the base that was playing those roles were smaller. With the influx of players the base is larger. I know many people that play tank because they are just easier melee DPS, and I know healers that now player healer that did not before because it is easier and have less to worry about.
    It's all anecdotal in the end. You say you see people picking up the role, while I see tanks and healers who were in the role for years dropping it entirely.

    We'll just have to wait for the next luckybancho census to have a rough idea of how the population levels are going.

    We do at least know that healer population has been bleeding from ShB onwards though. Perhaps it will reach a critical point in DT, perhaps not.
    (2)

  4. #6994
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,841
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Bobby66 View Post
    Edit: Unless what you are saying is SE just makes changes based off their own whims and just state player feedback but are just going based off their own personal feedback. If that is the case then how is this game growing in population? Is the story in itself all that carries this game?
    after the viper changes less than a week after launch, that no one asked for, that no one who played the game long enough to learn the job asked for...

    can you -really- say they do not? based on that kind of kneejerk reaction, I would say yes... it is based 99% off their whims and 1% player feedback, if any.
    (8)
    #FFXIVHEALERSTRIKE

  5. #6995
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    With summoners popularity there are more healers because people will just play SCH in roulettes then go back to their main whenever they have the chance.
    There are healers in this game but there are barely any healer mains and it really shows, ive played with plenty of SCH who don't use most of their kit and some who didnt do job quests to unlock some abilities. Even with Sage by far the most popular healer with the most mains, they really aren't that good at the job. I don't think people really main healers, they main DPS/Tanks and have a healer they go to sometimes.
    (1)

  6. #6996
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    206
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zaytex View Post
    In a moment of weakness in my ambition to get the Level 100 mount as soon as possible, I decided to queue as Sage into the 95 dungeon for quicker levelling - shouldn't be too bad right? I'm immediately greeted with a WAR who never needs any healing, a melee DPS who bloodbaths everything, and a pictomancer who knows the mechanics. Any unavoidable AOE is immediately mitigated and healed by the WAR as well with their ''shake it off/nascent flash'' abilities.

    I didn't even put kardia on anyone, or have to heal anything. I literally just mashed one button for 90% of the encounter and left the dungeon. The WAR being a literal healer and replacing me isn't even the biggest problem, it's that this role just has nothing going for it outside high-end prog. No fun, nothing stimulating, no rotation of DPS buttons or mechanics to do that literally every other role gets to have. I had to put on a youtube video on a second monitor to keep me from falling asleep, how the fuck is this acceptable design for a 5th consecutive year? I just refuse to do it - the healers will be levelled with beast tribes, frontline, and books.

    Small rant about my 20 minute experience of being yet again, shocked at how abysmal healing has become and how the developers have had 5 years to fix or improve on this, and instead triple down.
    (Sarcasm) But wait to you get to level 100!! Then you will have more abilities you don’t need!
    (4)

  7. #6997
    Player
    DaveFishnomer's Avatar
    Join Date
    Jul 2024
    Posts
    116
    Character
    Dave Fishnomer
    World
    Balmung
    Main Class
    Dark Knight Lv 100
    So, how is it going? I've been keeping my ear to the ground and I have honestly have yet to feel the strike, I do have a healer friend I play with most of the time so that is most likely why, but even when I solo Q I did not notice any difference.

    Not a troll btw, I'm all for the strike and agree with your points, I just really want to know if it looks like it's "working" at all from your point of view.
    (1)

  8. #6998
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,073
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by DaveFishnomer View Post
    So, how is it going? I've been keeping my ear to the ground and I have honestly have yet to feel the strike, I do have a healer friend I play with most of the time so that is most likely why, but even when I solo Q I did not notice any difference.
    I keep seeing reports of ‘healer queues not changing at all’, but frankly now I’m trying to levelling Pictomancer I have to question how many of these reporters are actually using Duty Finder over just jumping into dungeons with static/fc members. I literally haven’t had a single dungeon queue on Pictomancer that wasn’t 20+ minutes (on Odin world). Another dps will usually appear within 5 minutes, but then it’s another 15 minutes for one single healer to appear, and even longer for the tanks! Whether it’s the healer strike or something else, my experience has been that the healer shortage has absolutely tanked queues for dps.

    And even with a cursed double-dps expansion, these queue times are hugely disproportionate to the actual population of active players, further suggesting that there’s more than enough players for short dps queues; they simply refuse to play healers anymore.

    As an aside, interestingly it’s still tanks that take longest to appear on my server. Waiting on a healer is abysmal, but waiting on a tank is literal hell lol. I don’t remember it ever being as bad during Endwalker for either of them. Hell sometimes I’d get instant dps queues. So not only is there a huge healer shortage, but the exact same thing has happened to tanks too.
    (10)

  9. #6999
    Player
    DaveFishnomer's Avatar
    Join Date
    Jul 2024
    Posts
    116
    Character
    Dave Fishnomer
    World
    Balmung
    Main Class
    Dark Knight Lv 100
    Yes but as you said it's the same and even longer for tanks, and there is no "Tank strike" is there? as far as my memory serves solo dps queue was always insane, I used to play other games in the background for 30m + until a dungeon popped, granted, I did not level a lot of dps over the years, but that is my experience with it at least.
    (1)

  10. #7000
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,073
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by DaveFishnomer View Post
    Yes but as you said it's the same and even longer for tanks, and there is no "Tank strike" is there?.
    I mean, you can consult any one of the many, many, many threads about the many issues tanks currently have with current content design. There’s no ‘official’ thread on it, but there essentially is a ‘tank strike’, people just haven’t been as direct with it as they have for healers

    I’m not sure what relevance the dps queues of other games has to this topic. FFXIV has an enormous playerbase and more than enough players that there’s no logical reason we should be waiting so long for healers or tanks, unless there’s fundamental issues with both those roles putting people off ever playing then
    (4)

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