
Originally Posted by
Kes13a
I disagree with you on this point. Balance is not a lie by CBU 3 at all. the mythical "balance" is a concept thats been around in mmo's for as long as I can remember. great gaming companies have long sought this beast and few obtain it unless they only have 1 class/job. because i is impossible to find. even with 1 class/job it is hard to find, why? because you cannot balance out people.
the PLAYERS scream for "balance". because even with one job, as we know, everyone has different skill levels. so damage output will always be.... different. some people do no like less, so they complain. FFXIV has what.... 30 jobs now? and people beg for more. if we can expect variations in play between two people on a single class/job.... how much more is to be expected with 30+ jobs and hundreds of thousands of people? look around, its US that perpetuated the lie of balance.
if we want unique jobs, we have to allow the jobs to be unique, some will output more damage, some will do less. the problem with that is, then some jobs will be less desirable because of that. because the collective 'we' as players cannot allow that. the whole 'meta' concept is based on "optimal", speed running roulettes, its why tanks pull wall to wall now.. not because its a load of fun, but because people want to rocket through things. why cant you read notes and things in dungeons? because thats not "optimal".
we have asked for "balance", the players, not CBU 3. we expect fast runs, and anything that gets in the way of fast, and smooth, and lowers our output, is seen as bad for balance. asking for our fun back as well? thats a crime because it will interfere with the "balance" I imagine and thats what most fear.
Edit: this mythical "balance" and fun cannot co-exist. I play jobs I find fun. they dont have to be OP, but they have to be enjoyable to play. if they do good healing, or good dps, thats a bonus. fun creates OP jobs for a cycle, but not forever. OP creates complaints from others of the job class who want o do the same.. and the balancing ruins all jobs. if you think hard about it, you can see this is true. accessibility has little to do with it. if we can one day accept the imbalances, which I doubt will happen, then job uniqueness can rreturn, along with the fun.