Way to ruin when I just got good with Scholar after all these years...
#FFXIVHEALERSTRIKE
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Way to ruin when I just got good with Scholar after all these years...
#FFXIVHEALERSTRIKE
![]()
Showed up on my YT feed we are getting some exposure from Cole Evyx. This is good.
https://www.youtube.com/watch?v=bpRUXedEZ-M
Yeah Aero 2 and Aero were separare dots af some point but I don't think these two coexisted as separate dots when Aero 3 was available so it was a mix up for my part.
The tanks aren't even builder/spender besides gunbreaker and very debatably Dark Knight. Warrior gets over 60% of it's total damage from just hitting the "free damage"-buttons (Infuriate, Inner Release, oGCDs that cost nothing) and auto attacks, same story for Paladin except it doesn't even have the illusion of building up a damage resource to spend.They need to make all jobs and rotations interesting again, just because you press more different buttons as a Tank or a DPS doesnt mean the class is fun or interesting, aall jobs are extremely stle and need a complete overhaul and made different, not just builders spenders because thats the most mindnumbinglyu boring gameplay design.
Aero 1 was a dps loss over casting Stone 4. However Aero 1 was a nice movement tool because it was an instant cast. All 3 DoTs had their place.
It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.
During all of HW Aero, Aero 2, and Aero 3 were all seperate dots. Aero 3 got the axe going into Stormblood and then Aero, and Aero 2 got consolidated when they introduced the evolving abilities to streamline everything. By evolving abilities I mean the upgrade that they do. Ex: Stone turns into Stone 2 when you learn it. Ruin Turns into Ruin 2(Summoner) or Broil(Scholar) when you learn those. All the healers' DoTs did the same as well.
HPS is a terrible metric to judge healers by, whether in this game or in WoW. The more my party screws up so they take more damage, the higher my HPS goes. It's almost never a sign of a good healer. It's a sign of how bad the party is when it comes to mechanics.
Good to know that WoW players are still that dumb.
i think healers should have tank mitigations! and also do 500 potency! We aren't green anymore, we are blue!
Mao gots question. Seems that at this point is clear that SE refusings to helps healers. Is anyones know if this because SE nots want to helps or can't (due to lack of resources or talent) helps.
It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.
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