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  1. #6391
    Player

    Join Date
    May 2023
    Posts
    343
    Stat differences affect how much I heal, which comes between 111121111 gameplay, but do not alter 111121111 gameplay.

    Half solution and honestly people are used to getting gear to crush content when going through MSQ and it's very RPG progression and should probably just be allowed in at least MSQ dungeons. I think it's good that the average player can get an edge with gear and we constantly reinforce that they shouldn't have, seemingly, any barriers to completing MSQ content.

    There are other variables you can touch to change how much I heal and what my core damage rotation looks like. I would like to look at those.

    But looking at ilvl and gear for other content that healers might want to do isn't a bad idea because people who want to heal more should also be accommodated. I just don't want to fall asleep in ARR dungeons.

    Also level sync needs to be overhauled finally and the game should be balanced around it.
    (1)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  2. #6392
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,372
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Striker44 View Post
    Meanwhile...





    And...





    Perhaps a more unified argument that could both get you more support and give the dev team actionable suggestions would be to focus on lowering the ilvl cap in roulette content so we don't eventually overpower it so much? It sounds like you're acknowledging that your original claim in this post "use one oGCD and everyone's at full" is a gross exaggeration not in line with the reality of the typical player (I can second that - most raidwides even in older content we outgear require either multiple spells to bring people back up or both healers to be actively healing). It sounds like you're acknowledging that the game is originally designed to both be completeable by typical players without overstressing and yet also require healers to be active; the issue is inflated gear that lessens the damage we take and eases the speed we heal it.

    How about focus on that? Then instead of 10 different people giving the dev team 10 different gripes with 10 different, contradictory solutions (which leads only to a "can't please everyone" situation), we could have those 10 different people giving the dev team *1* specific issue and provide *1* specific solution. Still no guarantee it would work, but seems much more likely to be successful.
    Because that’s only one facet of the issue (though it is a big one)

    Even in something like Alexandria yeah sure the lack of gear means we take more damage and actually have to be healed more but let’s say they fixed the ilvl sync and we were permanently how we are in Alexandria. It still doesn’t change the fact that the rest of healer design is grossly boring.

    The reason why ten different people have 10 complaints is because every facet of healer design is broken
    -damage is boring
    -healing is too low (it’s tolerable in something like Alexandria but only in the boss fights)
    -the healing kit is bloated and non interactive
    -the healers aren’t balanced well internally

    There is no “single thing to focus on” that would actually fix healers because they are broken in so many different ways
    (17)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #6393
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Striker44 View Post
    Is your argument really just "they should fundamentally change the game for everyone else so it suits me and I can play DPS on what is supposed to be a defense-oriented role"? You're not being "excluded". You have personal preferences that are different than what the developers envision. There are two other roles and a slew of other games that feature dynamic, offensive gameplay. This is one game that has one role for people who want to focus on support and defense/healing first (on a healer no less). Are you fine with "excluding" those people instead? Heck, you're playing a game developed in Japan, where the gaming culture itself leans heavily toward healers being healers first, and doing offense as an after-thought. So let's change an entire culture just to fit what you want.

    And second, if you feel you can't enjoy the game because of how healers have been designed for several years now, then why are you even subscribed right now? Your argument would make more sense if they had just radically altered how healers work for DT. They haven't. Heck, earlier in your post you even mention that this is the 3rd expansion in a row with a different philosophy toward healers than what you want. If this is somehow stopping you from playing, then why are you even subbed at the moment to begin with? (Meant as a legitimate question, not implying you should unsub.)
    ♪reading comprehension is a magical skill♪

    ♪If I need to repeat this again then I will♪

    ♪It’s not just one role but four different ways♪

    ♪to design play styles that more can praise♪

    ♪a healer for you; a healer for me♪

    ♪from technical to fast or beginner friendly♪

    ♪we can all find a healer that makes us happy♪

    ♪no more fighting and hate, the way games were meant to be♪
    (27)

  4. #6394
    Player
    shigaisen's Avatar
    Join Date
    Jun 2024
    Posts
    30
    Character
    Violet Khamazom
    World
    Excalibur
    Main Class
    Scholar Lv 100
    When will White Mage get more hammers?
    (4)

  5. #6395
    Player
    Local_Custard's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    379
    Character
    Rhel'a Tayuun
    World
    Sargatanas
    Main Class
    Culinarian Lv 83
    Quote Originally Posted by shigaisen View Post
    When will White Mage get more hammers?
    SE revoked whm's hammer access for "safety reasons", unfortunately
    (4)

  6. #6396
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Local_Custard View Post
    SE revoked whm's hammer access for "safety reasons", unfortunately
    Yes, and then the pictomancers ran off with them.
    (7)

  7. #6397
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,982
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by shigaisen View Post
    When will White Mage get more hammers?
    We lost access to nature's hammer in ShB, a big rock.
    (7)

  8. #6398
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Because that’s only one facet of the issue (though it is a big one)

    Even in something like Alexandria yeah sure the lack of gear means we take more damage and actually have to be healed more but let’s say they fixed the ilvl sync and we were permanently how we are in Alexandria. It still doesn’t change the fact that the rest of healer design is grossly boring.

    The reason why ten different people have 10 complaints is because every facet of healer design is broken
    -damage is boring
    -healing is too low (it’s tolerable in something like Alexandria but only in the boss fights)
    -the healing kit is bloated and non interactive
    -the healers aren’t balanced well internally

    There is no “single thing to focus on” that would actually fix healers because they are broken in so many different ways
    Dude, WTF are you doing?

    How many times are you going to argue before you just give up?

    They don't understand how to read logs, they probably haven't beaten MSQ, they've done literally a fraction of the content you have, and have literally zero interest in acknowledging your opinion or stance on anything that ever disagrees with them in good faith. In their eyes, you are below them. A nuisance. A minority. They're just coming here to make you, specifically, engage with their nonsense and then discount it because you don't matter to them. They're an enemy to people like us, who want the game to live up to it's gameplay potential. You cannot change the mind of a cultist.

    Why are you wasting your time?

    Stop debasing yourself, have more respect for yourself, at least more respect than this zealot will ever give you.

    If you're going to respond, at least snip their post so I don't have to have this drivel appear on my computer monitor for even a single frame. Waste of the processing power to display the text.
    (7)
    Quote Originally Posted by CelestaRosa View Post
    this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.

  9. #6399
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,372
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by OdinelStarrei View Post
    Dude, WTF are you doing?

    How many times are you going to argue before you just give up?

    They don't understand how to read logs, they probably haven't beaten MSQ, they've done literally a fraction of the content you have, and have literally zero interest in acknowledging your opinion or stance on anything that ever disagrees with them in good faith. In their eyes, you are below them. A nuisance. A minority. They're just coming here to make you, specifically, engage with their nonsense and then discount it because you don't matter to them. They're an enemy to people like us, who want the game to live up to it's gameplay potential. You cannot change the mind of a cultist.

    Why are you wasting your time?

    Stop debasing yourself, have more respect for yourself, at least more respect than this zealot will ever give you.

    If you're going to respond, at least snip their post so I don't have to have this drivel appear on my computer monitor for even a single frame. Waste of the processing power to display the text.
    Eh, I know they will never agree with it me or even acknowledge my opinion if they don’t have an immediately handy counter argument it is what it is. I’m fine to continue pointing out they are wrong even if they never want to acknowledge it. I appreciate your concern for my sanity but it’s fine
    (19)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #6400
    Player
    Ketojan's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    27
    Character
    Sanaa Vhenan
    World
    Marilith
    Main Class
    Pictomancer Lv 100
    Know what I miss? Leeches and Exalted Detriment. Each had their own particles and animation, only to be replaced by esuna which takes up the same slot and does nothing different…I really can’t understand why they did this, even more because the tanks 30% oGCDs all stayed with them. I still feel jaded about it even tho it’s gotten worse since, this homogenization of the healer (and other classes of course) role. RIP leeches I miss you every esuna I did.
    (9)

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