Why is it difficult to accept there are multiple issues with healers. And the issues individual people focus on are what is most important for getting their own enjoyment out of the game. From what I've seen people supporting the strike have been quite open about that.It's the same thing as this thread really. Different people are upset about different things and want different solutions to the problems they see. Four "leaders" of the movement gave four different takes from four different levels of experience and backgrounds. But anyone who dares suggest that the goalposts are moving is met with "YoU dIDn'T rEaD tHe pOsT". Gcbtw.
And the last time I've seen a reaction to someone claiming the strike is moving goalposts was my own. And that was very very very far from what you're claiming. That was against someone that argued that the strike couldn't be a success if it didn't disrupt the game. And the idea that the strike has to disrupt the game has mostly been promoted by people opposing the strike. If you look through the whole thread I am sure you can find 1 or 2 people who support the strike and also think it has to disrupt the game, but that was certainly not a consensus. So disagreeing with that, is not moving goalposts.
If you think healers have nothing to do. Do anything in the worst combat expansion and the hardest; Dawntrail. If you haven't done any of it as a healer. Thanks your problem thinking theres nothing to do.
What's this about goal posts moving? How is this relevant? For the first time in a long time I see wider acknowledgement in the community that healer design is actually very bad. That's good. Until now this was basically just something a few cranky healers talked about on this forum. In this thread I am seeing a lot of tone policing about how it's not a literal strike by a literal union and I wonder about that aswell how it is relevant. If your biggest concern is the word strike being used incorrectly then I wish I had your problems.
Dawg half the conversation in this thread at this point boil down to "I don't agree with this, here's my perspective" followed by a dog pile of "Irrelevant. Uninformed. Read the OP." It's tiring. It's not possible to have a discussion about a dissenting opinion because it rapidly degrades into goalpost moving. Call it whatever you want to.Why is it difficult to accept there are multiple issues with healers. And the issues individual people focus on are what is most important for getting their own enjoyment out of the game. From what I've seen people supporting the strike have been quite open about that.
And the last time I've seen a reaction to someone claiming the strike is moving goalposts was my own. And that was very very very far from what you're claiming. That was against someone that argued that the strike couldn't be a success if it didn't disrupt the game. And the idea that the strike has to disrupt the game has mostly been promoted by people opposing the strike. If you look through the whole thread I am sure you can find 1 or 2 people who support the strike and also think it has to disrupt the game, but that was certainly not a consensus. So disagreeing with that, is not moving goalposts.
The state of healers is what it is because it is exactly what the community asked for. Being mad about those consequences makes me roll my eyes. I look forward to being again told that that's irrelevant or off-topic.
I dunno. I think healers going on strike is kinda dumb, mostly because it won't achieve anything, but their actual takes were fairly reasonable.This interview does not make you healerstrike peeps look good at all. https://youtu.be/4_NsNMEAdPo?si=_OulG9xLb7GaYjFa as someone who likes to heal on the side having mechanics with every boss or at least most should have engaging moments with healers.
I don't see what's so difficult to understand. Healers need more engaging dps play when content doesn't require substantial healing. Its absurd to expect dungeon roulettes to be so difficult that they will require high healing up time. That said, there is no reason healers should be limited to such a mind numbingly boring dps rotation when healing requirements are low.
This isn't a complex issue, its a poor development choice that FF14 devs have doubled down on for years.
Healer strike is ridiculously foolish and accomplishes nothing
My understanding is that a movement can have multiple goals, and a movement can be considered a success even if it doesn't meet all of its goals.Dawg half the conversation in this thread at this point boil down to "I don't agree with this, here's my perspective" followed by a dog pile of "Irrelevant. Uninformed. Read the OP." It's tiring. It's not possible to have a discussion about a dissenting opinion because it rapidly degrades into goalpost moving. Call it whatever you want to.
The state of healers is what it is because it is exactly what the community asked for. Being mad about those consequences makes me roll my eyes. I look forward to being again told that that's irrelevant or off-topic.
I'm very happy with out progress. One of our grievances was not feeling heard, we now feel more heard. That's great! I would like to continue even further now.
I'm just uncertain of this "community" that everyone speaks about... People on the fourms? Apparently, no matter how big a group is on the fourm it's to small to make a difference.
It's not like the people playing the game like the role. The largest majority are playing dps.
Content creators? They seem split on the issue. Xeno has some things he agrees with, zepla mentioned that healers have a point, Cole also similar stated that he wants a bit more. It's fine to think the strike is stupid while still agreeing with our arguments.
From my perspective, it's a vocal minority that got them changed in the first place and now a vocal minority are fed up and want them to change it back.
I think if they split the healers into 2 groups, everyone could be happy, but instead they go all in on one design that happens to suck in a majority of content.
Check out the creation dates for a lot of these accounts. Most of them that are "striking" are 2-4 years old, many are less than that. Now you go to the actual game and the healers letting people die are the ones trying to dps, not focusing mechanics, not healing at all, bad gear, sprout, etc.
Healer strike is ridiculously foolish and accomplishes nothing
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