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  1. #5761
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    Except this isn't the case in casual gameplay. I've been doing most of the roulettes as heals the past couple days, with random, typical players, and I'm healing a lot. Typical tank doing the typical 2-pack pull would probably drop dead at least half the time if I didn't actively heal. Heck, I've had to break out the whole kit sometimes, not to mention when DPS (and sometimes myself) stop paying attention to our footing and stand in bad places. I feel like the "problem" is that for many of us, the community we interact with grows smaller and ends up only including people of similar experience and skill as us, and then of course things seem easy. But that's not the norm for the typical player doing the typical DF run, and that's what needs to be taken into account from a design perspective.
    except, I am a casual. I am sure you saw the spreadsheet that someone made, with all the posters here. I am as casual as it gets. I play with randoms all the time. on the VERY RARE OCCASION.... I have to actually heal. if you, sir, actually healed on a regular basis, you would know this.

    why is your experience not the same as mine? you stated as such in YOUR OWN WORDS. "I've been doing most of the roulettes as heals the past couple days" and who do you get the last couple days? people just back into the game after time off and people who have just picked up one of the two new classes, you heard of those right? Pictomancer and Viper. new jobs and people figuring out things. yes, you will get to do a lot of healing.

    before you assign that to a "normal" experience.... maybe actually main healer, not take it up as a hobby. because, as things age, like the expansion.. thats not the "normal" experience.. thats a blessed rarity. but you wouldnt know that. that is the reality of casual game play sir.
    (9)
    #FFXIVHEALERSTRIKE

  2. #5762
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    Except this isn't the case in casual gameplay. I've been doing most of the roulettes as heals the past couple days, with random, typical players, and I'm healing a lot. Typical tank doing the typical 2-pack pull would probably drop dead at least half the time if I didn't actively heal. Heck, I've had to break out the whole kit sometimes, not to mention when DPS (and sometimes myself) stop paying attention to our footing and stand in bad places. I feel like the "problem" is that for many of us, the community we interact with grows smaller and ends up only including people of similar experience and skill as us, and then of course things seem easy. But that's not the norm for the typical player doing the typical DF run, and that's what needs to be taken into account from a design perspective.
    This is actually a skill issue, sorry.
    (6)

  3. #5763
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    God like I actually feel the healer veterans not playing the role when I didn’t want to heal myself and helped a friend lvl after he helped me. And lord in heaven from the 15 healer, 5 we’re decent ones. I had a physic spamming sch when I as war was full hp. Or and perma shielding and diagnosis spamming sage. And the moment these people have to actually heal the party in scary situations go mind blank and do nothing at all

    Also reading what some people write in this thread without even reading the strike post carefully or complete yapping when they don’t even touch healer with thick rubber gloves is kinda funny.
    (10)

  4. #5764
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,836
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ty_taurus View Post
    Is it possible that you're just bad at healing?
    I’m gonna say it again & try to reinforce your point: people do make mistakes randomly and we respond to that. What we also do know: the instance which those random mistake may even happen is NOT as random.

    When is tank going to likely hemorrhage? That’s right… wall pulls. Any healers worth of their salt will anticipate this to happen & be ready push heal buttons. Will they get to use all of them? That depends on themselves & the tank. HOW they approach this will demonstrate how good or bad the healer is at handling their primary duty. You can be a gigachad healer who does not stop dpsing even when your tank do not use cooldowns—yes that’s possible. But DF tanks are rarely “absolute 0 mits”; they’re “inconsistent” in average. You can also be a freecure mage & not DPS at all; you’ll still get your clear (source: I forced many freecure mages to heal me through wall pulls as a DRK—if that does not convince you—general you—the amount of abysmal HPS that’s required in those instance alongside hundreds if not thousands of evidence littered around the internet, then Idk what to tell you.), but surely you know how terrible that sounds, right?

    When will a DPS hemorrhage? Well… very unlikely… but easiest way to tell is to ask yourself “Am I doing a mechanic?”. If the answer is “Yes”, then that DPS will be likely dealing with the same thing—that is when they might take EXTRA damage IF they make mistake. If the answer is “No”, then nothing will happen to them unless they’re being stupid like purposely staying on puddle—something that average pugs will TRY to move out. Sometimes damage frequency is also low enough you can literally just wait for Assize, Earthly Star, Eos embrace spam, and Kardia to take care of everything.

    If you can’t figure this out after playing healer then citing those ‘normal experience’, then you’re either special unicorn in this game, misremembering, lying, or you’re just bad at the game. People really do be underestimating the amount of HPS a single healer can puke out when they decide they want to heal a lot.
    (6)
    Last edited by Rein_eon_Osborne; 06-30-2024 at 12:07 PM.

  5. #5765
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    361
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Striker44 View Post
    Except this isn't the case in casual gameplay. I've been doing most of the roulettes as heals the past couple days, with random, typical players, and I'm healing a lot. Typical tank doing the typical 2-pack pull would probably drop dead at least half the time if I didn't actively heal. Heck, I've had to break out the whole kit sometimes, not to mention when DPS (and sometimes myself) stop paying attention to our footing and stand in bad places. I feel like the "problem" is that for many of us, the community we interact with grows smaller and ends up only including people of similar experience and skill as us, and then of course things seem easy. But that's not the norm for the typical player doing the typical DF run, and that's what needs to be taken into account from a design perspective.
    I literally only do duty finder and pf up until savage. The healers I get do not need to heal me when it comes to stuff that isn't considered 'hard' dungeons like doing the final wall to wall with Tower of Zot while I play Dark Knight. When I do heal, it still hasn't changed from hitting '1' for the most part and using ogcd in case of emergency, which is very rare playing with basically anyone and everyone. Why is it that your only argument is when people are clueless the role works on its main function?

    Care to try again? Or is there another excuse that you can make up on how I play just because of my lodestone or other things? It's not like I can magically go into savage in early access, so what is the issue this time, since I can't even do savage at the moment.

    Edit: Also, don't project onto other people. It's pathetic.
    (5)
    Last edited by Enjuden; 06-30-2024 at 12:15 PM.

  6. #5766
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,363
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Regardless let’s take strikers experience as the “average DF healer” experience

    Assuming this is normal that still shouldn’t preclude the role from having a higher ceiling for those who can easily exceed the floor

    No other roles “skill ceiling” is “play harder content” and this also doesn’t fix the fact healer is the most boring role in harder content as well

    It’s amazing to me that asking for a somewhat fun skill ceiling in casual content for an entire role is so controversial
    (17)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #5767
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,982
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    It’s amazing to me that asking for a somewhat fun skill ceiling in casual content for an entire role is so controversial
    When an entire role has been relegated to the Netflix and Chill role, obviously some people would be unwilling to give it up.

    It's like if you give someone a medal for showing up everyday and then one day you suddenly want them to do a small task to get that medal, they're obviously going to push back on that.
    (20)

  8. #5768
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Striker44 View Post
    Except this isn't the case in casual gameplay. I've been doing most of the roulettes as heals the past couple days, with random, typical players, and I'm healing a lot. Typical tank doing the typical 2-pack pull would probably drop dead at least half the time if I didn't actively heal. Heck, I've had to break out the whole kit sometimes, not to mention when DPS (and sometimes myself) stop paying attention to our footing and stand in bad places. I feel like the "problem" is that for many of us, the community we interact with grows smaller and ends up only including people of similar experience and skill as us, and then of course things seem easy. But that's not the norm for the typical player doing the typical DF run, and that's what needs to be taken into account from a design perspective.
    You're not the only casaul player in this thread, mind you.
    (8)

  9. #5769
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,614
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Aword3213 View Post
    You're not the only casaul player in this thread, mind you.
    Certainly thinks he is
    (4)

  10. #5770
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    As we all know, healer strikers are both exclusively hyper casuals that don't understand savage and ultimate balance, and are also exclusively raiders that don't understand the plights of casual players.
    (18)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

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