The new sage dot doesn't stack with the existing one, f these devs.
The new sage dot doesn't stack with the existing one, f these devs.
Fixed. Their testing healer was replaced because they started learning Extreme and normal raid, not even savage.The only thing I remember about the team and healers is when they had to find a new healer for testing their dungeons, because the one they were using cleared a Extreme, so they needed a lower skill healer. And man, does it show that they balance content around a lower skilled player...
Here the full quote :
"We replaced our dungeon tester for healers because they were getting too good...this person had started learning normal raids and extreme"
Last edited by Hellebore_Ghrian; 06-27-2024 at 11:18 PM.
Healer? What do you even need one for?
Wait normal raids? Like normal Pandaemonium? The content that normal casuals who play the MSQ are supposed to be able to do?
So not even the "average casual" skill level is the common denominator? They really base it on the lowest possible skill level? And when a player at this level shows they improve - which should show the devs that normal players can and will get better at the game - instead of working with that or seeing that as positive feedback, they evict that tester from their role?
It was ShB at the time so it was Eden but yes, you got the point.
Healer? What do you even need one for?
I still have not fully recovered from that answer yet to this day.Fixed. Their testing healer was replaced because they started learning Extreme and normal raid, not even savage.
Here the full quote :
"We replaced our dungeon tester for healers because they were getting too good...this person had started learning normal raids and extreme"
Last edited by Rein_eon_Osborne; 06-27-2024 at 11:30 PM.
Don't have to, but again, I'm not afraid to if it means I get to play the game on my own timeline, not yours.
The whole point of a strike is to send a message. It is intended that everyone supports it or else it sends the wrong message. Remember the strikes of the early 1900's? What they don't tell you in history books is that if factory workers didn't join the strike, then they were taken out and beaten for it. Is that really your intention to get your way?Not our intention. It's about a concentrated effort at communicating that healers participating in the strike switch classes because they do not have fun anymore, after their feedback has been falling on deaf ears for years.
If nothing changes, also fine, since ppl in this thread will have a good time playing other classes and good for the people who take up healers instead of them if they have a good time. Clearly it means, FF14's healer is not designed for those who abandon the role due to not enjoying it anymore.
No, I'm not. I didn't type any of those words. Try again.
However, the sad truth is that if enough healers quit, then someone will fill the void out of desperation. Your queue time will be quite long in the mean time. #shuddersInWoWdpsQueueTimes #45minutesIsTooLongForADungeon
Nobody can recover from basically being told that "The healer we use for balancing our casual content was better than a gil farm bot, so we replaced them."
I think every healer in the strike is fully aware of that, they just don't care.
And if one of the dps/tank mains is switching to healer for faster queues then maybe they too will notice how awful the design of the role currently is.
Last edited by Absurdity; 06-27-2024 at 11:41 PM.
I'm not white-knighting the devs if that's what you're insinuating. I just think that everyone here hasn't quite considered all the facts and one of those being that the void left behind by the striking healers won't be so easily filled. So go enjoy your DPS jobs until it's time to queue for your first MSQ trial.Cool! I hope you (and many others) will enjoy filling the queues for the strikers who swap to tank/dps/no longer plays healer in pug environments. Rest assured nobody wants to force you to play the worst role in the game, including us. 'Cause guess what, we don't pay your sub!
It's a sad truth that folks needed to be this noisy to get the discussion points even perceived or listened to. Feedbacks has been streaming in for 5-8 (depending on where you draw the line) years on the healer subforum, yet only managed to get a dismissive "lmao go play ultimate" the first time folks got even a little loud about it alongside vitriols from their snarling white knight defenders. Why am I not surprised this Healerstrike also have their fair share of naysayer in their white knight glamours.
Dismissive job dev & their white knights, name a more iconic duo. #GCBTWI've played DPS the whole game (except for Savage raiding; but surely *this time* I won't have to switch to healer just to complete the tier in a reasonable amount of time, right? right?). The queue times are downright hurtful at times. I just hope you're all prepared to go from not enjoying the game because you don't like how a job is designed - to not enjoying the game because you literally can't play it while you wait for someone else to play that job you don't like.
It's easy to ignore a inconvenient truth if it makes doing something easier.... but it's foolish to ignore that truth if one isn't prepared to accept the natural consequences of ignoring said truth.
I'm not against the strike, I just don't see the point in it. SE hasn't listened so far, so what makes you think "We'll get 'em this time, boys! This time for sure!"?
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