Someone hasn't been around these forums much. 350 likes is a truckload for the number of people on here.
It's elitist because people make mistakes. It's a game. If you are the type of healer who lords healing over another player's head because they aren't perfect, that's elitist to me.How is this elitist? Of course you should expect players not to "stand in the fire". In the same way you should expect healers to heal, tanks to grab aggro and DPS to deal enough DPS to kill things reasonably quick (Even though in dungeons there are really no limits.)
If you're talking about healers refusing to heal people that got hit with a vuln stack, it's basically the same player issue: Someone refusing to play the game.
Which should not be the thing you design classes around. Should we remove all player agency and automate everything so that people cannot avoid playing their role? I'm not defending people that do not play their role, I'm saying Jobs will inevitably lose engagement if you design them without risk-reward.
I think we should separate mistakes from deliberate refusals to play.
Someone can take aoes and even die several times that's totally expected.
But I don't think that not expecting them to not even try to do mechanics because they're busy watching Netflix is elitism. And sadly, the game design seems to be aimed toward those "players".
Healer? What do you even need one for?
I mean, I'm assuming "deliberate refusal to play" is the exception, not the rule. This conversation started in response to a player who was clearly playing, including bringing potions to heal herself.I think we should separate mistakes from deliberate refusals to play.
Someone can take aoes and even die several times that's totally expected.
But I don't think that not expecting them to not even try to do mechanics because they're busy watching Netflix is elitism. And sadly, the game design seems to be aimed toward those "players".
I agree though, it's an important distinction.
DT is in 3 days. I'm not ready for DT's ast changes to happen in such little time from now...
I am almost tempted to play it for one last hurrah but I am super demotivated. I at least have footage of EW ast as unideal as that version is.
I tend to log in daily, so will turn out the 6.0 lights with WHM and turn on the 7.0 lights with WHM.
#FFXIVHEALERSTRIKE
That's the part I'm hoping will dissuade anyone from actually trying these tactics, that being banned during an expansion drop isn't worth it, on top of how as someone else put it "they're taking it out on the wrong people". But ultimately there's no controlling other people's actions, and maybe for some, getting banned (or even quitting) is a better choice because they already feel the strike is meaningless, especially with so many people on the forums/social media/in-game already blowing it off as just drama/memes/doomed. Even if nothing comes of their supposed threats to grief, the fact that some would even humor the idea on the cusp of Dawntrail's release still says a lot about the thought process some people are having that "no FF14 > than continuing to heal in FF14".Don't do this. If you're in content with randoms as a healer, do your job and heal. If you don't, you can be votekicked for being an 'obstruction to successful completion of duty'. And if SE finds out you were doing it intentionally/it was premeditated, then you'll get slapped with some kind of sanction for 'intentionally griefing'. You don't want a 3-day ban when DT only just came out, it's not worth it. If you're going to play healer in content and are participating in this 'strike', either do Trusts, or queue with friends
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Indeed, *I'm* the one that brought it up based on things I saw in chat, TaleraRistain is not the messenger anyone should be shooting or accusing of things.
basically, its a garbage move and attitude by someone who was unlikely to have been a good healer in the first place. if they get to eat a ban, they deserve it and I would hope its permanent.That's the part I'm hoping will dissuade anyone from actually trying these tactics, that being banned during an expansion drop isn't worth it, on top of how as someone else put it "they're taking it out on the wrong people". But ultimately there's no controlling other people's actions, and maybe for some, getting banned (or even quitting) is a better choice because they already feel the strike is meaningless, especially with so many people on the forums/social media/in-game already blowing it off as just drama/memes/doomed. Even if nothing comes of their supposed threats to grief, the fact that some would even humor the idea on the cusp of Dawntrail's release still says a lot about the thought process some people are having that "no FF14 > than continuing to heal in FF14".
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Indeed, *I'm* the one that brought it up based on things I saw in chat, TaleraRistain is not the messenger anyone should be shooting or accusing of things.
#FFXIVHEALERSTRIKE
Yes, the discord also prohibits this activity, so if they're caught make sure to call it out.
Yep the strike should just be playing a different role. Won't risk getting banned AND will negatively affect queue times, thus giving SE a metric to actually pay attention to.
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