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  1. #4341
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    331
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    but that is the crux of the issue as a whole. The vast majority of the player base are HYPER casual players. They are not good at their jobs. Its a small minority that can pull of the things that everyone claims make healers irrelavent in the current state of the game.
    For the easier content, where the hyper casual players struggle, a DRK is already a valid tank. But that same DRK can't easily do the biggest pulls in those same dungeons without healer support. So apparently it's possible to service both hyper casuals, without making healers irrelevant for somewhat more competent players.
    (4)

  2. #4342
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    133
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by GrimGale View Post
    Just watch the actual run goddamn.

    The whole thing complaint about Xeno clearing without healers is that it makes really evident how little healing actually is needed, not the fact that it was run without a healer. If even your non healers can produce enough self sustain to complete a dungeon that means that the healing gameplay is basically barren when we were promised an "updated" battle system in Dawntrail. We have been hoping for six years already that the justification for our DPS kits to be pruned down to 1 nuke and 1 DoT would be "more actual healing to do". But with Xeno's run it became clear that is not going to be the case yet AGAIN.
    I did watch the run. I watched it twice.
    edit to add:
    I also understand what a months old build of a TEST dungeon means. Very well things will change with it. I also understand the group playing, they also all died several times, it took them nearly a half hour to clear the dungeon because of this and because of no healer..... The average run of the mill tank in the game, including casual warriors are not capable of doing what they did.
    Also Yoshi P in a current interview specifically stated the difficulty level will be increased in EXPERT dungeons, the level 100 ones, they are going to keep the skill floor low for the story dungeons.
    (1)
    Last edited by KitiaraIornsight; 06-21-2024 at 04:22 AM.

  3. #4343
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,570
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    but that is the crux of the issue as a whole. The vast majority of the player base are HYPER casual players. They are not good at their jobs. Its a small minority that can pull of the things that everyone claims make healers irrelavent in the current state of the game.
    So we should balance and design the game around players diving below the skill floor instead? I'm sorry, for how long do we want to enable hypercasual behaviour and when are we allowed to expect them to actually step it up a bit? We are approaching Lv100 for christ's sake.

    The existence of hypercasuals unable to do things without a basic setup and still dying does not deny the fact that the moment they aren't hypercasuals you can actually do 1-0-3 parties with a warrior or have the healer be bored out of their mind between filler, dot and using a heal once a minute or 30s to recover "half" the HP lost over that time frame.
    (19)

  4. #4344
    Player
    aquarys's Avatar
    Join Date
    Jan 2024
    Posts
    25
    Character
    Shiranui Okita
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    I only just recently joined the FFXIV forums and this is the first I've ever heard of the healer strike. I just want to add my own experience as a rather casual player who is a tank main, but has been recently leveling AST from lvl 60. My normal FFXIV routine is to log in and just do my daily roulette's using AST. This is the first time I actually really enjoyed healing in any capacity and I actually find that healing can get pretty hectic during Alliance raids, and maybe even in higher level trials. I actually have a hard time juggling my cards and even keeping DPS uptime at all while also trying to juggle fight mechanics. I think Healer right now is much harder than tank, and sits right below DPS in terms of difficulty level. If I ever die and get rezzed, the fact that I have no mana to help chain resurrect other party members can be a good pressure generator. So I am kind of surprised / was not expecting a healer strike to be going on at all, from my experience alone.

    That being said, I personally wouldn't mind more DPS spells to make DPSing more interesting.
    (1)

  5. #4345
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,570
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    I did watch the run. I watched it twice.
    edit to add:
    I also understand what a months old build of a TEST dungeon means. Very well things will change with it. I also understand the group playing, they also all died several times, it took them nearly a half hour to clear the dungeon because of this and because of no healer..... The average run of the mill tank in the game, including casual warriors are not capable of doing what they did.
    ...they were also clicking their skills, having a giggle and the dungeon was new for them.
    (7)

  6. #4346
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    691
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by KitiaraIornsight View Post
    but that is the crux of the issue as a whole. The vast majority of the player base are HYPER casual players. They are not good at their jobs. Its a small minority that can pull of the things that everyone claims make healers irrelavent in the current state of the game.
    I have to break a lance for the casuals here.
    The vast majority of the playerbase is just casual, nothing more and nothing less. They play the game at their own speed, not perfect but not horrible either. Otherwise there would be far, far more horror stories if the majority was hyper casual.
    Casual does not mean bad and I will die on this hill. You can even clear savage with a casual group.

    Not saying your experience is wrong but it's not the norm either.
    I also had terrible runs but far more good runs.
    (18)

  7. #4347
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    133
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    So we should balance and design the game around players diving below the skill floor instead? I'm sorry, for how long do we want to enable hypercasual behaviour and when are we allowed to expect them to actually step it up a bit? We are approaching Lv100 for christ's sake.

    The existence of hypercasuals unable to do things without a basic setup and still dying does not deny the fact that the moment they aren't hypercasuals you can actually do 1-0-3 parties with a warrior or have the healer be bored out of their mind between filler, dot and using a heal once a minute or 30s to recover "half" the HP lost over that time frame.
    you realize there is a large OLDER player base to this game, as in there are people with disabilites as well that will be locked out of the game if the floor is moved up too much beyond what it is. People in their 50s and 60s who play but don't have the reaction times of young ones in this game? People with disabilites that want to enjoy the normal content.
    (9)

  8. #4348
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    The average run of the mill tank in the game, including casual warriors are not capable of doing what they did.
    I must be encountering Pros in 90% if my roulettes then. I am basically almost never needed beyond the odd Recitation+Excog from time to time.

    My GCDs in most content are still AoW spam and Broil spam.
    (18)

  9. #4349
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    991
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Sometimes I wonder if it would be better if SE just developed two different kits per class. A simple one that's perfectly capable of clearing casual content and an advanced one that you can select/toggle on and off in your actions and traits window.

    The advanced one can be used in every piece of content so if you want to go ham with your rotation on a casual boss you can do that but the simple one can't be used in hardcore content. (For healers this would probably not mean that much more fun re: healing in casual content but you could give them a proper damage rotation for their advanced kit at least.)

    I know this will never happen! It's just a thought experiment.

    But I really think the problem is that you have so many players of vastly different skill levels and you try to serve them all with one kit. Those groups are so diverse that it seems nearly impossible to serve them all with just one "product".

    So if your ideal is that this game is a theme park, as Yoshi says, where lots of different groups can spend their time, but those different groups can't agree on one kit because their wishes and gameplay styles are mutually exclusive, then perhaps you need expand your "product pallette" to live up tp your themepark ideal.
    (2)
    Last edited by Loggos; 06-21-2024 at 04:34 AM.

  10. #4350
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    you realize there is a large OLDER player base to this game, as in there are people with disabilites as well that will be locked out of the game if the floor is moved up too much beyond what it is. People in their 50s and 60s who play but don't have the reaction times of young ones in this game? People with disabilites that want to enjoy the normal content.
    older does not mean they are incapable. at this point SE is about one step away from catering to turnips in the field. I fall into the "older" category... and once I cannot game, I will take up a different game, because at my age, I dont want the equivalent of tapioca pudding every time I log in. I want something to KEEP my brain active... not a snooze fest.
    do we start granting "accessibility" to people that are barely capable of turning on their computer or console? maybe we can have someone visit to do it for them.

    once it gets to the point where every disability is catered to, then there is no more "normal" content. it is a race to see who drools the least while drinking the koolaid.
    (21)
    #FFXIVHEALERSTRIKE

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