I really gotta wonder why you think being disingenuous is doing you any favors.I love when people bring up the "Just do ultimate!" argument because, guess what, it is no different at all.
To prove my point, I went and found a low parse Omega Protocol clear. Low parse to show it's not an optimized farm run or something. And look!
It's almost entirely one button! Wow!
*Looks at your character's achievements*
*Sees they've only just cleared the normal variant dungeons for the first time yesterday (6/19/24)*
You did that on purpose, didn't you? ꉂ (´∀`)ʱªʱªʱª
Criterion at least managed to make trash pulls interesting, but the healing there isn't any more difficult then savage overall.
So let me get this straight:JUST DO CRITERION DUNGEON FOR ONCE. I swear to God, people complaining about pressing 1 button never healed anything harder than EX, IF they healed EX.
Pressing 1 button is needed to keep concentration and being able to react to someones fumble and to save the run.
Ever tried to do at least HW+ AR without healers? You spam rez on sprouts so much, You have no time for super complex rotation.
1 button spam is so dishonest -- All healers but Astro got 1 filler, 1 dot, 1 burst. Gameplay is: Fill as much fillers as You can while heal/move ; Keep dot ; Time burst with Your allies burst buffs. All while making sure next nuke won't kill anyone.
Also, only players Your strike is gonna hurt is Sprouts, who already a huge headache in DF. You give them harder time as healers (which they already can't handle and spam Cure 1) and everything folds. Bosses are balanced around healer damage, so if You make "COMPLEX AND ENGAGING" rotation for healers, bosses must be adjusted, but in which direction? Balancing around healers who can't damage, or around those who can? Make dungeons even more of a joke, or a slog?
- Healers should only have engaging healer gameplay in certain niche areas.
- Arguments are only valid if someone's a subjectively "elite" player doing "elite" content.
- There's no need to address the verifiable fact that healers don't focus on healing in the vast majority of content in this game because it's inconvenient.
Yeah, nah.
And for the record I've done all levels of content in this game from ARR to present, but that doesn't matter. This isn't a difficulty issue - it's a design one.
Imagine if Bard only used Heavy Shot, Venomous Bite, and Quick Nock in all content except Savage/EX. That's where we're at.
Everything below EX designed around TA of the game, the major one. If You change this design, casuals will fall off and roulettes will be even more toxic.I’m spending 60% of my casts in TOP spamming broil. This is a problem that goes all the way up into ultimates healers are just badly designed
And right now nothing below EX is designed around expectation of healer damage, hell dungeons are designed around no healer damage because if the healer doesn’t do damage everyone’s CD’s actually align better. The cure 1 spammers aren’t going to he hurt here.
60% is good number. Gunbreakers spend around 50% doing 1-2-3 combo gathering cartridges with ocasional OGCD's:
Rough sketch of gunbreaker 60s cycle: 20s burst - 1-2-3 combo - Catridge combo - 3x 1-2-3 combo. Is 1-2-3 better gameplay than 1-1-1? Not really. Healers have more distraction with healing everyone. And having Burst window longer than 5s seems counter productive to reactive nature of healer. I'm not sure changes You want will work out good in current design of a game and community overall.
Last edited by Stormhold; 06-20-2024 at 11:15 PM.
Eh, I'd say it's ever so slightly more interesting than savage cause at least you aren't stepping on another healer's foot trying to heal the party.
One healer with bloated potency is an issue of itself, two that's just ridiculous. Still has the ever-going issue of being able to heal just on oGcDs though, but that's why there's multiple issues to tackle in the healer role as stated prior.
Last edited by Katish; 06-20-2024 at 11:25 PM.
#FFXIVHEALERSTRIKE
1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
4: Pure & Shield means nothing and having any combination of the two is just overkill.
uh, its very possible they tried the game, even maybe had a forum account from when they first tried the game.... left the game and came back during shadowbringers. Because well. that's also highly possible. The ONLY reason i don't play on my original beta account is because when I left after beta not really liking it anymore than the hellscape that was 1.0 is because i forgot my log in details and i no longer had access to my beta account/1.0 account.... soooooooooooooooooooooooo just because someone joined the forums in 2015 doesn't mean they fully stuck with it. I mean use common sense here, many people start the game and leave and unless they TELL SE to delete their account it stays, so they could recover it and come back much later and stick with the game.
I won't show You my alts, but I'll admit that I only cleared ASS as healer and P9 to P12-1 without P12-2. And healer is ok and stresful enough as it is.
...They're one of your alts, aren't they? (≖‿≖)uh, its very possible they tried the game, even maybe had a forum account from when they first tried the game.... left the game and came back during shadowbringers. Because well. that's also highly possible. The ONLY reason i don't play on my original beta account is because when I left after beta not really liking it anymore than the hellscape that was 1.0 is because i forgot my log in details and i no longer had access to my beta account/1.0 account.... soooooooooooooooooooooooo just because someone joined the forums in 2015 doesn't mean they fully stuck with it. I mean use common sense here, many people start the game and leave and unless they TELL SE to delete their account it stays, so they could recover it and come back much later and stick with the game.
Posting on a sock-puppet account sure makes you look creditable and not like you're only posting to stir up drama at all. ٩( ᗒᗨᗕ )۶
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