
Originally Posted by
Erzaa
I joined about 4,5 years ago, during ShB, spent alot of time as a sprout, leveling every job to it's respective expansion cap and doing all the normal side content of said expansion. I only finished Endwalker content 2, maybe 3, months ago?
Regardless, as a newer player, I can tell you without a doubt, the jump in difficulty from HW to SB was large, ShB and EW even more so that SB. In SB, I can only recall Shinryu and Tenzen series having any really obscure mechanics I had to learn.
But in ShB, they were almost everywhere, and suddenly, the entire floors were being covered with no visible safe spots too.
Case in point, the Berserker. On the face of it, it looks like a stack mechanic, but it's not, failed on the rocks first time. Then, the holes in the ground, I stand in them when I see the boss is charging, get a debuff, I think, that's not it, get hit by the charge. Then I need to realise that I need to time when I stand in the holes to avoid the charge but not keep the debuff on me long.
Those are all really obscure mechanics. A new player can't avoid failing them, unless someone tells them in advance.
The game doesn't do mechanics that are easy to understand for first times, it's not like an action game, where you see a boss raise their fist and then you just know you need to be fast enough to get out of the way. Even when a boss does raise their fist, you don't know if it's going to hit the left side, or middle, or how big the slam is, until you see it.