Page 270 of 1117 FirstFirst ... 170 220 260 268 269 270 271 272 280 320 370 770 ... LastLast
Results 2,691 to 2,700 of 11167
  1. #2691
    Player
    CStrife912's Avatar
    Join Date
    Jul 2015
    Posts
    470
    Character
    Alexia Kusanagi
    World
    Odin
    Main Class
    Bard Lv 90
    I mean they commented on the feedback from the benchmark and from the ddos stuff but they didn’t mention this not even acknowledge they’ve seen it spoken about so I honestly don’t think they see it as wider issue. This thread is just a small sample pool of players and if anything this sort of strike should of been consistent across expansions and patches a recurring thing.. I know people have said they’ve expressed it in the past but yeah.. doubt much will change.
    (3)

  2. #2692
    Player
    GreenLeafy's Avatar
    Join Date
    Sep 2015
    Posts
    108
    Character
    Kokiche Verden
    World
    Jenova
    Main Class
    Bard Lv 100
    Quote Originally Posted by KageTokage View Post
    XIV is the only MMO I've seen that's so aggressive about bending backwards to cater to less-skilled players vs. actually challenging them to improve and learn, and it's dubious if it's even doing that much good for the player metrics.

    I liked being able to offer advice to people complaining about the SB MSQ duties in novice network so they could succeed, but then they just added easy mode so they don't even need to try anymore.

    This. I don't understand why we as a community have to be allergic to the idea of having at least some level of challenge to overcome. One that comes from the gameplay itself and not a player who didn't bother actually trying. Does nobody want to improve in the thing they're doing on this game? Actually learn and grow?
    Where did the mentality of the devs of , we're not nerfing Shinryu so please challenger yourself further to beat the fight go ?

    Half the replies on here I've seen from rookie healers who say , no dungeons are still hard actually , are coming in with examples from running with tanks who don't even bother fulfilling that role properly so your artificial difficulty is from an underskilled player that didn't bother - not the content itself. Yet you still get through it regardless because its that trivial. Playing like a monkey and costing your party should be punishable and something to learn from , not a pass.
    (12)

  3. #2693
    Player
    mellii's Avatar
    Join Date
    Mar 2019
    Posts
    25
    Character
    Holuikhan Horo
    World
    Shiva
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ramiee View Post
    They don't like a fundemental design aspect of this game, if they don't like it they shouldn't play it. I don't like RTS games but I don't demand RTS games to become ARPG, I just don't play them, why do I have to coddle people like that?
    I would argue that the game at the moment is designed in a way (at least when it comes to casual content, for harder content it is a more complicated discussion and not what that person was talking about anyway), that it can be cleared by the other people no matter how bad another player is in a particular role. It is totally fine not to be happy with that state and thinking it is a fundamental aspect of this genre that should be part in casual content in this game as well. But when it comes to FFXIV itself at least at the moment it is not a fundamental aspect of this game for casual content right now and I just think it is kind of wrong to tell people to play something different if they are happy that it is the case right now.
    (0)

  4. #2694
    Player
    Varipanda's Avatar
    Join Date
    Jun 2024
    Posts
    6
    Character
    Alvari Locke
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 90
    The basic mits in this game are so boring for the sake of everything being standard its dire. self healing is about as interesting as we have.
    I would love for Warriors to maybe have something like a mit that takes like 50% of damage for 15 seconds and turns it into a dot that needs to be out healed.
    or like DRK to have something like a powerfull mit that gives you stacks that you pay for later like 40% mit but every 2 seconds spent in it gives you an increasing 1% damage taken when dispelled so you can kind of use it as an emergency button.
    but we dont have that we have flat values that you can just use on a cycle.

    so yeah they'dd just be a dps but they get rampart
    (1)

  5. #2695
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by Reinha View Post
    This entire post, and any requests to show savage logs when the discussion is not about savage but job design, are ad hominem attacks and we don't have to respond to them. The people who have anything intelligent to say about healer design are able to do so without criticising a person's accomplishments.
    By your likes to my likes ratio to some degree I am correct in that response, you guys literally want an echochamber and you are absolutely unwilling to discuss idea's unless it suits you.

    It seems to be the same 10-15 people liking eachothers posts thinking giving eachother a false sense of accomplishment. Good luck with your strike.
    (1)

  6. #2696
    Player
    Varipanda's Avatar
    Join Date
    Jun 2024
    Posts
    6
    Character
    Alvari Locke
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 90
    some sort of synchronicity between healers and tanks would go a long way
    (4)

  7. #2697
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by mellii View Post
    I would argue that the game at the moment is designed in a way (at least when it comes to casual content, for harder content it is a more complicated discussion and not what that person was talking about anyway), that it can be cleared by the other people no matter how bad another player is in a particular role. It is totally fine not to be happy with that state and thinking it is a fundamental aspect of this genre that should be part in casual content in this game as well. But when it comes to FFXIV itself at least at the moment it is not a fundamental aspect of this game for casual content right now and I just think it is kind of wrong to tell people to play something different if they are happy that it is the case right now.
    I wouldn't be thinking this if the game wasnt objectively worse for healers. Coddling to people who don't like trinity mmos has made an entire role boring and bad to play so im sorry but I will keep having the opinion that they play non-trinty mmos or have square enix remove the trinty aspect of this mmo and I move on. The only thing I hate more than being pushed away is being bored.
    (6)

  8. #2698
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,988
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kathryn View Post
    By your likes to my likes ratio to some degree I am correct in that response, you guys literally want an echochamber and you are absolutely unwilling to discuss idea's unless it suits you.

    It seems to be the same 10-15 people liking eachothers posts thinking giving eachother a false sense of accomplishment. Good luck with your strike.
    Have you ever considered that people just find you unpleasant to deal with?

    You jump at random people in the thread and accuse them of things you made up.

    I know I find you rather unpleasant.
    (18)

  9. #2699
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by KageTokage View Post
    I don't think we need much more proof of what's wrong with the current design then those ability usage ratios in ultimate speedruns.
    Just to remind people:

    Quote Originally Posted by HighlanderClone View Post
    Also, picture(s) say a thousand words:

    Scholar casts in top 5 speedrun, Savage, A12S/O12Sp2/E12Sp2/P12Sp2

    HW:



    SB:



    ShB



    EW



    ===============================


    50th percentile Scholar, Savage, A12S/O12Sp2/E12Sp2/P12Sp2

    HW



    SB



    ShB



    EW



    ===============================


    10th percentile Scholar, Savage, A12S/O12Sp2/E12Sp2/P12Sp2

    HW



    SB



    ShB



    EW

    (24)

  10. #2700
    Player
    mellii's Avatar
    Join Date
    Mar 2019
    Posts
    25
    Character
    Holuikhan Horo
    World
    Shiva
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ramiee View Post
    I wouldn't be thinking this if the game wasnt objectively worse for healers. Coddling to people who don't like trinity mmos has made an entire role boring and bad to play so im sorry but I will keep having the opinion that they play non-trinty mmos or have square enix remove the trinty aspect of this mmo and I move on. The only thing I hate more than being pushed away is being bored.
    when we are talking about what is enjoyable in a game and what not (and that is the main focus of the discussion). That will always be a discussion about subjective things for the most part. For example that healers press only 1 gcd button for the majority of their rotation is an objective fact but that it is boring or bad that that is subjective. Something subjective a lot of people understandably agree with but it doesn't change the fact that is subjective and that some people can feel different about it as well (that is just an example though to illustrate that point). and because it is about something subjective their opinion is as valid as anyone else's.
    (1)

Page 270 of 1117 FirstFirst ... 170 220 260 268 269 270 271 272 280 320 370 770 ... LastLast