Okay can you provide us some reasons why your job is well designed and why you like it and why you oppose our changes so we can attempt to integrate this feedback into the suggestions we have been providing that are falling on deaf ears
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Sure I can. Just go back and read all the other points I made.
Yes but your points just aren’t really viable
When the tanks are actually better healers than the healers how do we make the healers more relevant without nerfing the tanks
No matter what I do on any of the healers I physically cannot outheal bloodwhetting on cleave content, hell I struggle to outheal it in single target content it’s that strong. There is also the consideration of the fact that tanks inherent defensive is so strong they are near immortal in casual content and can’t due to shared damage in savage
I physically don’t see how the game can be balanced around the current tank output given the healers physically can’t match it
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Theres a couple, but most memorable for me was in Epic of Alexander. Around Phase 1 party gets inflicted with a throttle debuff with a 12~ second duration that needed to be cleansed with a esuna. Failure to cleanse just caused a insta KO going through resistances and immunities.
Look, people enjoyed healers from ARR, I switched to AST in HW and I've seen it gutted each expansion.
Now, in DT it's just feels like a double down on when I can heal - WAR burst heals, so does DNC now we've got MNK with Buffs and heald and smn.
We have RDM who can ver raise, smn that can swift cast it? I mean omg
This is ontop of all the mitigation heals from tanks?
If I go into a pug as a healer I would like something to do?
Something WoW has rather often are debuffs that will trigger mechanics either when they time out or immediately when they're dispelled, and I'd like to see stuff like that in XIV as well.Theres a couple, but most memorable for me was in Epic of Alexander. Around Phase 1 party gets inflicted with a throttle debuff with a 12~ second duration that needed to be cleansed with a esuna. Failure to cleanse just caused a insta KO going through resistances and immunities.
It adds an extra layer of complexity to dispelling because you need to time it so it doesn't end up killing people or using it to resolve a different mechanic instead of just being something you want gone ASAP.
@Teno
With all due respect. I saw many of your, and others' replies from the EN forum get removed by the JP forum for being rude/disrespectful/etc. and even as I've been reading through a lot of the replies on this thread, I'm seeing the same disrespectful & rude attitudes almost constantly.
Personally, I'm not on board with this movement as I believe that healers' priority should always be healing, and I disagree fundamentally with the "green dps" idea that some people think should apply to healers. I also heal, and I nearly always find it to be very enjoyable and engaging. Depending on the group, duty you're doing, the experience will vary, but I believe that's an inherent facet of the role, and not just the healer role, any role. I've even seen groups complete content without any Tanks before, just having the party composed of DPS and the healer(s).
For a large amount of the playerbase healers will be needed and they will be cherished, because a large amount of the playerbase isn't equipped with gear at or near the maximum iLvl along with materia, and they will totally understandably make frequent mistakes while playing (such as standing in AOEs, forgetting a mechanic, etc.) because they're human, and healers are needed for this.
Also, to go back to that green dps belief for a second, what makes me even more averse to it is the fact that I've seen with my own eyes how much toxicity has sprouted from it.
It's now become commonplace on this forum/Reddit/etc. to ridicule and frankly, bully other players because they don't agree with the idea that they should be prioritizing DPS if they're not playing a DPS. It's now become commonplace for people to perpetuate the untrue belief that "In Final Fantasy 14, every class is a DPS. If you don't like this, play WoW", even though Yoshida-san, the director of the game, has made it clear in the past that healers aren't really expected to DPS in this game (which, was met with rudeness and callousness by many on Reddit upon learning this) and now, with the changes made in ShB and beyond, the game has made it even more clear that healers aren't dps, which many people are once again responding to with poor attitudes, vitriol, and toxicity.
I've also witnessed people harassing Tanks should they choose to meld Tenacity, an option the game gives to them, while these individuals condescendingly tell these Tanks they're "bad", and countless other insults because they don't prioritize DPS.
Please, to anybody reading this, if you decide to go to the JP forum, do not become aggressive or rude towards anybody who holds a different opinion than you. It is absolutely fine for you to have a suggestion about the game, but trying to force it onto others while brushing aside their own feelings and viewpoints about the topic will easily make people upset and uncomfortable.
Last edited by TheForce; 06-16-2024 at 01:18 PM.
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