Yeah I don't know why people think it would be a massive step up.69% of your total casts after a change to give more damage being glarereally amounts to functionally nothing at all especially when over half those 31% are heals first anyway
In terms of day to day gameplay “1 button 1 DOT 25 ramparts” is an accurate representation of healer gameplay but you are right it’s not perfect because there is some nuance
Also, picture(s) say a thousand words:
Scholar casts in top 5 speedrun, Savage, A12S/O12Sp2/E12Sp2/P12Sp2
HW:
SB:
ShB
EW
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50th percentile Scholar, Savage, A12S/O12Sp2/E12Sp2/P12Sp2
HW
SB
ShB
EW
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10th percentile Scholar, Savage, A12S/O12Sp2/E12Sp2/P12Sp2
HW
SB
ShB
EW
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Last edited by HighlanderClone; 06-16-2024 at 12:45 PM.
That's alright, there's about as much point in you listening to reason as there is to this whole "strike" you've organized. Sorry you continue to make bad decisions and have placed that on other people.Actually, dozens of those who are striking are high-end runners. If you don't want take my word for it, you can listen to any of them. But wait, you have been back in forth with them in this thread too, and you seem to invalidate their opinions as well because reasons. It is amazingly hilarious how many contradictions are in this statement alone: "You don't don't do high-end content, so your opinion on healers not being needed isn't valid." "Here are plenty of examples of unorthodox comps clearing content of the highest difficulty." "But they're just having fun." "You wouldn't know anything about that, because content outside of high-end duties aren't fun." Inflated egos such as yours never cease to amaze me. How fragile they actually are.
You don't even realize that you are making an argument for this content to be more difficult.
The rest of your response is just word salad that I'm not even going to bother responding to. There's not much point in doing so anyway.
Gem didn't organise anything. Healers just got annoyed and joined with their thoughts.
Healers should have a real dps rotation.
DPS should be more than brain dead damage output.
Damage should be spread across all the roles to encourage engagement on multiple fronts.
The boomer class design of "all i do is heal, all i do is soak damage, all i do is deal damage" needs to die in a fire. It's outdated and boring. Plus, I'm tired of the most brain dead person picking healer and then I'm forced to deal with/carry them through content because all they do is mash the same heals until they're oom (usually to the extent that they don't manage mana, because that's the caliber of player that is attracted to these singular roles).
Imagine a game where they actually designed classes around themes, and damage was just inherent among them to certain degrees within each other. Then the only thing that would matter is the class identity and their enhanced role they bring.
Last edited by yaba_gabagool; 06-16-2024 at 12:48 PM.
Just to make sure so I don't make the same mistake as with the original post that started this. do you mean it as an exaggerated point to drive home that it is uninteresting or as a literal accurate representation. Because if it is the first there is not really much to argue, if it is the second though I would disagree but before I take my time to write out why I think it is I want to make sure that is actually what we are talking about.69% of your total casts after a change to give more damage being glarereally amounts to functionally nothing at all especially when over half those 31% are heals first anyway
In terms of day to day gameplay “1 button 1 DOT 25 ramparts” is an accurate representation of healer gameplay but you are right it’s not perfect because there is some nuance
Last edited by mellii; 06-16-2024 at 12:50 PM.
For reference the only other job that on average in savage has more than 20% of their button presses be one button is black mage with about 40% of their presses being fire 4
Every other class is generally sub or around 20% (such as saber dance on DNC, attonment on PLD, shinten on SAM, fell cleave on WAR) for their most used action
Meanwhile healers LOWEST nuke cast percentage is WHM which averages at 55% glare because lilys are GCD, the highest healer for nuke percentage is SGE at over 70% of casts on average being dosis
Why do healers not have a choice on this front
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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