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  1. #2421
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    639
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Katish View Post
    I feel like this comment comes off a bit too spicy, I think the person is trying to see eye-to-eye which is why I haven't commented on them. At least they aren't like "LOL no you are not a dps and not a tank." Which really doesn't solve anything...
    I don't believe they're trying to see eye to eye at all, comments like "not my fault you make poor decisions in what job you play" and other posts suggesting that "it's not my problem" tells me they're only concerned with making sure they remain overpowered at the expense of healers while throwing a "well you can have some DPS skills" bone our way.

    In order for healing to be fixed, it takes more than a couple of extra DPS skills, it helps, but if the incoming damage in content is easily healed by non-healers, then we're still a redundant role. Warrior in particular is far too strong with the amount of incoming damage in casual content that they alone can handle the dungeon runs, Paladin closely behind.
    (21)

  2. #2422
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kazmarek View Post
    There's no need to organize a WAR strike, my job's just fine. You all are the ones trying to bring everyone else down. Actually, that's unfair, some of you are rooting for healer changes without touching other roles and that's something I can get behind 100%. It's the ones that are directing their frustrations towards tanks that don't deserve any respect. Your jobs feel bad to play already, why do you want everyone else to experience the same thing? Spite? That's no way to go about it.

    So really, as long as the sentiment is "we need to nerf other jobs to feel better about ourselves," then for all I care you can stay shouting into the void for another 5 years. Meanwhile, I'll enjoy my job that ensures my roulettes are going to get cleared one way or another.
    I fail to understand your strong sentiment against improving the healer situation. Are you just concerned WAR will become a total pleb or something?

    Balancing jobs the most crucial thing, especially if SE advertizes the game as a "trinity based mmorpg". Aion suffered a similar fate where Cleric (basically WHM) and Chanter (support healer/shielder/buffer type of thing) got their heals immensely nerfed for no reason whatsoever, their skills included. What ended up happening is people ditching those classes because... well, what's the point if there's no fun in healing?

    Balancing jobs will involve nerfing all jobs -- whether you like this or not, if SE wants the game to survive another 10 years, some drastic changes have to be made. It's not unreasonable to ask SE to look at a major issue creeping in since EW because things will get worse by the time 8.0 comes if this goes unadressed, and I believe YoshiP will ignore this in the long run. The healer situation is this bad because YoshiP doesn't play his own game, let alone a healer role.
    (13)
    Last edited by Rehayem; 06-16-2024 at 06:31 AM. Reason: fixed typos

  3. #2423
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    277 likes on #FFXIVHEALERSTRIKE. It's good to have so much support.

    For a comparison, some other bigger feedback threads have less than that:

    What's the point with that quite lackluster story in Endwalker? - 249
    Character graphical changes are NOT in an acceptable state, please make it optional - 228
    Effects of ping/latency on animation lock and ability to perform rotations normally - 144
    VIERA AND HROTHGAR COMPLAINT MEGATHREAD - 130
    Genderlocked gear. Again - 129

    The state of healers is definitely on people's minds. The devs can't ignore this forever.
    (19)
    Graphics
    MSQ
    Viper

  4. #2424
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    349
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TheDustyOne View Post
    I don't believe they're trying to see eye to eye at all, comments like "not my fault you make poor decisions in what job you play" and other posts suggesting that "it's not my problem" tells me they're only concerned with making sure they remain overpowered at the expense of healers while throwing a "well you can have some DPS skills" bone our way.

    In order for healing to be fixed, it takes more than a couple of extra DPS skills, it helps, but if the incoming damage in content is easily healed by non-healers, then we're still a redundant role. Warrior in particular is far too strong with the amount of incoming damage in casual content that they alone can handle the dungeon runs, Paladin closely behind.
    Oh you're right I glanced over the remarks, there are a lot of comments and I am at work so I can't engage fully...but true on the needing more than dps skills to fix the issue hence why I said I wish they would be more open-minded. I try to remain as impartial as I can be, because I know people can hold radical view points on a nuanced subject matter.
    (0)
    Last edited by Katish; 06-16-2024 at 06:33 AM.
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.

  5. #2425
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Reinha View Post
    The devs can't ignore this forever.
    I'd take that bet
    (16)

  6. #2426
    Player
    AaronSound's Avatar
    Join Date
    Apr 2022
    Posts
    15
    Character
    Abia Sound
    World
    Alpha
    Main Class
    Dark Knight Lv 90
    Good luck, i wish to see you guys happy, better for the game, you and all of us
    (24)

  7. #2427
    Player
    ImTired's Avatar
    Join Date
    Jun 2024
    Posts
    6
    Character
    Novel Dream
    World
    Mateus
    Main Class
    Fisher Lv 72
    I'm so confused as to why people are saying that the issue with healer is not a content/game design issue when it literally is by all definition when you look at the primary complaints coming from healer.

    I also don't understand as to why people are advocating all of these weird adverse nerfs/buffs that ultimately does nothing when WAR's main issue has been and always been Bloodwhetting. Someone even said that Bloodwhetting/lower-level iterations were fine until it got scaled up harshly, so clearly the problem has always been that ONE skill. I played tanks a little bit, outside of my usual healer runs, and every single time WAR's Bloodwhetting has stuck out to me as the only culprit. None of the other tanks have really stuck out as horrid, because if I have read the tooltips correctly both in-game and online sources, those skills either require some sort of resource that is built up over time, locked by a decently sized cooldown, or has a large MP cost (ala PLD).

    I will also point endlessly to the fact, as people have mentioned several times, that there isn't enough damage to supplement the healing that is given across the board. So, clearly, on both sides of the argument, people need to advocate for an overall GAME change moreso than the role change. If you try asking for a healer specifically change, then you are just going to be a victim to the issues ALL of the classes face when it comes to DPS skills as a whole. And no matter what people say, those classes all have their own separate issues that I could go on and on about for ages.

    And, for the people that say tanks have a better rotation then healers...they really don't. Instead of 1211111111 it's literally 1231231234512312312345 maybe 6 or 7 if you gain enough resources. That is braindead and that is coming from a healer who has played tanks for a little bit of time. I have fallen asleep several times playing tanks and wonder how anyone can in full honesty say that tank has anymore riveting gameplay than healers. If you ask me as a support/healer main, BOTH roles are boring. The only classes that have honestly made me sit down and think have been DPS. And that has been my issue with MMOs for a LONG time. This is not a FF14 issue alone, this is a MMO issue in general.

    I don't like that people lie just to state a point or to get classes nerfed/buffed on either side because it makes both sides look disingenuous. There are already enough issues of people wearing the hashtag in game and literally sandbagging trials/dungeons/other content. I literally had someone blame me over the fact that people like me are the reason why healers are the way they are. There needs to be more logical standpoints instead of these overblown emotional or sarcastic remarks that ultimately do nothing. And this is not just for healer mains that feel there needs to be more or the people fighting against them, it's BOTH sides that need to do better when presenting points.

    Edit: Now that I think about it, advocating for a encounter/game shift would be hard in its own right because you literally have to convince Yoshi P that the ease of normal content has essentially jeopardized the usefulness of a whole role. I won't speak on skills because that is a whole can of worms trying to ask for new skills smack dead in the middle of an expansion, but asking for encounters to be tweaked number wise to overall increase the usefulness of the healer role seems much more plausible. However, that will require time, so even then, there are no changes that are going to be immediate no matter what. It's a poor situation to be in, but realistically that what everyone should be asking for before going in depth with any skills that may see a change in later patches.
    (3)
    Last edited by ImTired; 06-16-2024 at 06:55 AM. Reason: More thoughts

  8. #2428
    Player
    sweetietreat's Avatar
    Join Date
    Oct 2016
    Posts
    17
    Character
    Aurelia Fray
    World
    Omega
    Main Class
    Summoner Lv 100
    An honest question of everyone in favour of this, because I've seen it asked a few times and it's either been glossed over, swept under the rug, or otherwise the narrative has been changed... But do people, again, in favour, participate in the end-game content that the full kits are more designed/aimed towards? Do you do Savage, Ultimates, EX Trials/Unreal, or Criterion? I saw a random comment (lost somewhere within the 250 pages, jesus), that someone said DPS needed to take more damage... so obviously that specific person hasn't.

    But, majority in favour... do you just do the "casual" content? Example: MSQ/side dungeons, normal Trials and normal raids? Because if so... Obviously you won't be using your full healing kit... it's not meant for that type of content. At least, I hope you aren't using your full kit during that type of content, because that means everything's gone tits up, usually.

    If anyone could give an actual answer, without changing the narrative, of why full healer kits should be changed for "casual" content, when that's not what they're aimed towards. And if you, yourself, lean more toward the "high-end" or "casual" type of content... I'm rather curious.
    (3)

  9. #2429
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reinha View Post
    277 likes on #FFXIVHEALERSTRIKE. It's good to have so much support.
    But surely it's only 10 healers complaining?


    Jokes aside, plenty of content creators have shared their thoughts regarding this thread, and a lot of people commented their dissatisfaction as well, not necessarily on the forums. Here's an example.

    Edit: Another one
    (7)
    Last edited by Rehayem; 06-16-2024 at 07:04 AM.

  10. #2430
    Player
    ImTired's Avatar
    Join Date
    Jun 2024
    Posts
    6
    Character
    Novel Dream
    World
    Mateus
    Main Class
    Fisher Lv 72
    Quote Originally Posted by sweetietreat View Post
    An honest question of everyone in favour of this, because I've seen it asked a few times and it's either been glossed over, swept under the rug, or otherwise the narrative has been changed... But do people, again, in favour, participate in the end-game content that the full kits are more designed/aimed towards? Do you do Savage, Ultimates, EX Trials/Unreal, or Criterion? I saw a random comment (lost somewhere within the 250 pages, jesus), that someone said DPS needed to take more damage... so obviously that specific person hasn't.

    But, majority in favour... do you just do the "casual" content? Example: MSQ/side dungeons, normal Trials and normal raids? Because if so... Obviously you won't be using your full healing kit... it's not meant for that type of content. At least, I hope you aren't using your full kit during that type of content, because that means everything's gone tits up, usually.

    If anyone could give an actual answer, without changing the narrative, of why full healer kits should be changed for "casual" content, when that's not what they're aimed towards. And if you, yourself, lean more toward the "high-end" or "casual" type of content... I'm rather curious.
    My points have been glossed over several times as well. I don't get it, when someone actually points out something that is not hostile or points out something logical it gets skipped. Do people want to solve the issue, or do they want to complain, while trying to attack others. Like, I'm genuinely confused of the constant goalpost moving on both sides.
    (2)

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