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  1. #1561
    Player
    PintyMcEars's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    111
    Character
    Azara Stormleaf
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by GrimGale View Post
    Unfortunately, we are not able to edit our job kits with talents or skills, so we all share the same abilities. You have the same buttons wether you play as a healer in savage or a healer in dungeon roulettes, so devs remove or add abilities to everybody irregardless of their personal tastes or level of experience.

    So in a way, it DOES matter how other people play this game. Veterans will see the kits adapted to less skilled players. New healers will see the kits adapted to higher level situations. This often leaves the kits in the lowest common denominator point of design that nobody likes.

    Also consider how having a competent party impacts healer gameplay. Competent party dodges all aoes, does mechanics correctly? You no longer have to press your healer buttons. (Not that the amount of unavoidable healing justifies our healing kits either)



    Please watch the video. They commit several mistakes, don't play optimally, two of the dps die twice to avoidable mechanics and the party get several stacks of vuln. They don't wipe once. Their jobs have enough self sustain to carry them through the avoidable damage and deaths they take. Maybe the players are experienced, by they are hardly playing at a super high level in that run.



    Healer forum also likes this. They don't like their "pew pew pew" being this repetitive though. That's a big point of their complaints. That's why they ask for more "Interesting" filler time buttons.
    dps died...something a healer would prevent...
    (0)

  2. #1562
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PintyMcEars View Post
    dps died...something a healer would prevent...
    They did die to avoidable damage though. None of the unavoidable damage was enough to kill them ever. Unavoidable damage is the one healers are supposed to engage with as the baseline healing mechanic. If your party members dodge the very clearly avoidable attacks you are still left just not healing.

    Also consider the tank could have easily healed them or mitigate the damage (at no cost for their dps) they would have recieved but he didn't.
    (13)
    Last edited by GrimGale; 06-13-2024 at 10:35 PM.

  3. #1563
    Player
    KikiTia's Avatar
    Join Date
    Sep 2020
    Posts
    62
    Character
    Fray Margrace
    World
    Siren
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aravell View Post
    Where did I say they're vending machines? Where did I disrespect the developers directly?

    I'm saying that the excuse is unacceptable. So COVID took 2 years, what about the other 3? The whole pandemic thing has settled down throughout Endwalker, so why weren't they thinking about the future of the jobs during the time they thought about the future of the game? 3 years is still a very long time and I don't think they were so busy that they couldn't spare a single thought for job evolution.

    I don't think they should be given free credit for only potentially resolving an issue 7 years after it was raised, other companies being more deaf to feedback doesn't make that any better.
    3 years to build and sustain an expansion of comparable size to actual RPGs which have had over double that development time. All the while, bug testing, new raids, new dungeons, new cutscenes, on a clockwork schedule that they can't afford to miss. They have to pick and choose what they resolve because they can never stop building the game. If they have any major revisions or critical problems halfway into development that completely derails their schedule. Either they have huge delays which leads to content drought or half-baked gameplay, both of which will cost them players. They probably don't commit to a change until they know they are fully ready to go through with it, and class balance can get broken extremely easily. We are lucky they play mostly the same and don't have a situation like WoW has had in the past where some builds were so overpowered they'd break the game outright because nobody had checked it before launch. Besides which, coding is a monster, and on a strict deadline with spaghetti code it's even worse.

    My point being, I believe they have legitimate reasons for putting off healer changes as long as they have. Games are already hard to make successful without the demands of the industry, and putting an active, non-negotiable timeline on that means nothing short of excellent planning, judgement, and determination will get it to the 10-year mark. They have a plethora of other issues to deal with besides healer balance, they've at least made an effort to keep everything playable. Have some faith and some patience, they'll deliver what we're asking for. They said they wouldn't give us male Viera or female Hrothgar, and here we are with both and a graphical overhaul on top of it. They just needed time to do it right, like they probably do now. But a strike would just create chaos and in the end there'd probably be more issues than got solved. We may pay for the game but we can't control the development process, we have to trust they know what they're doing and that they haven't forgotten us.
    (0)

  4. #1564
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,398
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by KikiTia View Post
    3 years to build and sustain an expansion of comparable size to actual RPGs which have had over double that development time. All the while, bug testing, new raids, new dungeons, new cutscenes, on a clockwork schedule that they can't afford to miss. They have to pick and choose what they resolve because they can never stop building the game. If they have any major revisions or critical problems halfway into development that completely derails their schedule. Either they have huge delays which leads to content drought or half-baked gameplay, both of which will cost them players. They probably don't commit to a change until they know they are fully ready to go through with it, and class balance can get broken extremely easily. We are lucky they play mostly the same and don't have a situation like WoW has had in the past where some builds were so overpowered they'd break the game outright because nobody had checked it before launch. Besides which, coding is a monster, and on a strict deadline with spaghetti code it's even worse.

    My point being, I believe they have legitimate reasons for putting off healer changes as long as they have. Games are already hard to make successful without the demands of the industry, and putting an active, non-negotiable timeline on that means nothing short of excellent planning, judgement, and determination will get it to the 10-year mark. They have a plethora of other issues to deal with besides healer balance, they've at least made an effort to keep everything playable. Have some faith and some patience, they'll deliver what we're asking for. They said they wouldn't give us male Viera or female Hrothgar, and here we are with both and a graphical overhaul on top of it. They just needed time to do it right, like they probably do now. But a strike would just create chaos and in the end there'd probably be more issues than got solved. We may pay for the game but we can't control the development process, we have to trust they know what they're doing and that they haven't forgotten us.
    In this same period they had enough time to crack the tank sustain out the wazoo and give every DPS random heals on skills that don’t need it (why does star prism need a heal)
    (17)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #1565
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    711
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The feedback on here from the tank and DPS mains just goes further to show that they barely even see healers as classes. They aren’t there to be the main job of someone’s WOL, they aren’t meant to be powerful or respected. They are there to frictionlessly ensure that everyone else gets to have fun
    To be fair, that's how a lot of players see other players in general. How many times have you been addressed by your job abbreviation rather than your name in a random group?
    (0)

  6. #1566
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Luesarim View Post
    I think it is nice that in this game, as a healer, I can also pew pew pew.
    People here are suggesting to have more varieties of pew pew pew, it aligns perfectly what you already liked , no?

    Quote Originally Posted by Luesarim View Post
    I see nothing wrong with this. It does not effect how I feel as a healer. I still love being a healer. I am confident in my place in this game.
    OP made this thread in response of healer losing healer place. This thread basically fights for your sake, does it not?
    (15)

  7. #1567
    Player
    Roshidon1's Avatar
    Join Date
    May 2014
    Posts
    105
    Character
    Rin Katsuyuki
    World
    Leviathan
    Main Class
    Bard Lv 90
    This thread is the definittion of #first world problems
    (3)

  8. #1568
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,398
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Roshidon1 View Post
    This thread is the definittion of #first world problems
    If you direct me to the “world sociopolitical section” of the forums I’d be glad to give my opinions on important world topics as well

    What do you expect us to discuss on a gaming forum
    (29)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #1569
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Roshidon1 View Post
    This thread is the definittion of #first world problems
    Oh no, paying customers of a service are using the official forums (that are the recommended feedback medium) to express their dissatisfaction with it! What a nightmare!
    I honestly cannot fathom people who post stuff like this. Let them voice their problems, offer potential solutions and vent in general. A lot of these people are clearly passionate about the game and their role.
    Putting them down for expressing those feelings is just silly...
    (28)

  10. #1570
    Player
    KikiTia's Avatar
    Join Date
    Sep 2020
    Posts
    62
    Character
    Fray Margrace
    World
    Siren
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aword3213 View Post
    OP made this thread in response of healer losing healer place. This thread basically fights for your sake, does it not?
    It was the first dungeon of the expansion during a media tour. Of course it's going to be easy. Why don't we have this debate after the expansion launches and not before we have even played the classes ourselves?
    (1)

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