An arguement I keep hearing is that for a dungeon, tanks also arent required. I dont think that's good either though.
An arguement I keep hearing is that for a dungeon, tanks also arent required. I dont think that's good either though.
"Erm, healers don't have massive egos, we just attempt to go on strike when we don't like that we're no longer able to control the entire party by refusing to heal people that don't play in the very specific way we permit"Not the first time I've heard this and it always gives me pause because it's never been true in my experience. Tank players tend to be super chill and most healer mains I have met have been super nice. It's the sweaty parser DPS mains who tend to have massive egos, imo.
Last edited by ClayyLmao; 06-12-2024 at 08:00 PM.
Now is your chance to do the deed -- become the healer yourself if you so desire.
I've seen more talent and skill from Titanmen antagonizing people with bad baits, I don't understand why are you here if you're happy with everything lol?
I love how “I’m not healing because the WAR is doing it for me” is now “the healer isn’t healing so they should be punished”
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Oh man, I feel this one. I don't think I'm a particularly good healer, just good enough to keep the party alive most of the time. But so often, when I queue into content as a DPS, at least one of the healers has zero clue what they're doing, Medica II spammers included. Not using Esuna to remove Doom in Dun Scaith, not healing anyone besides the tank (sometimes not even the tank), never using Raise... It's suffering. Healing genuinely is not hard, how are these people so clueless?I have to admit It's going to be hard to for me to avoid playing healer. Mostly because I am always silently judging the healer in the party and I loathe cure spammers or players that outright don't do anything and just stand still. I' d rather do it myself.
On the other hand I also want to do the no healer party thing.
Player "who have encounter one trollish healer a few years ago but has focused on this one bad experience since then" spotted.
Yes! I would love if different jobs within the same role had different purposes. Let WHM be the "big instant heals" healer and AST be the "mostly HoT and delayed healer", for example. Not to the point that one of them is not viable in certain content, but to the point that jobs don't constantly step on each other's toes.It's definitely tricky. You don't want that one job that is overly complex to the point that players think they should be rewarded for it. (I think that sparked a bit of the summoner redesign.)
Still, having distinct healing styles would go a long way to alleviating the problem. They have an inkling of this, but the design team gave all of them to many similar/redundant skills that covers up that small bit if uniqueness.
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