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  1. #1
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
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    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Nanananami773 View Post
    I don't know why they think differently than you do, but one opinion I sometimes see is “if you want to attack, just play DPS”.
    Problem is player want to heal. Not be Green DPS.
    (3)

  2. #2
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
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    Limsa Lominsa
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    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Problem is player want to heal. Not be Green DPS.
    I wonder if the current state is due to how healers before were asking for more damage in their rotation because casting a dot now and then was too boring and they needed more to do during a fight besides healing.
    So they added more self heals to the other jobs to support the healers damage rotations.
    But then the scale tipped too far and now there's the lack of Healing instead.
    (0)

  3. #3
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
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    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Evergrey View Post
    I wonder if the current state is due to how healers before were asking for more damage in their rotation because casting a dot now and then was too boring and they needed more to do during a fight besides healing.
    So they added more self heals to the other jobs to support the healers damage rotations.
    But then the scale tipped too far and now there's the lack of Healing instead.
    I think they misunderstood that Healers wanted more DPS actions and instead gave them 20 OGCD heals so they could press the one DPS button more so Healers can do more damage. On top of that all combat encounters that's aren't in the Overworld are scripted so if you know the fight there won't be anything to heal since you already are prepped for it or for dungeons you have a Warrior Pull Slave that will Tank/Heal/DPS all at the same time.

    I think if they want to keep Healers the same then they need much HARDER heal checks like uncleansable Bleeds or DoTs that need to be constantly healed up.
    (2)

  4. #4
    Player
    Evergrey's Avatar
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    Dec 2014
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    Limsa Lominsa
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    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MagiusNecros View Post
    I think they misunderstood that Healers wanted more DPS actions and instead gave them 20 OGCD heals so they could press the one DPS button more so Healers can do more damage. On top of that all combat encounters that's aren't in the Overworld are scripted so if you know the fight there won't be anything to heal since you already are prepped for it or for dungeons you have a Warrior Pull Slave that will Tank/Heal/DPS all at the same time.

    I think if they want to keep Healers the same then they need much HARDER heal checks like uncleansable Bleeds or DoTs that need to be constantly healed up.
    Ah yeah, the clockwork rotations of the boss fights sure adds up to less healing opportunities if the players know them and can avoid unnecessary damage.
    (1)

  5. #5
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nanananami773 View Post
    Hello, I am from the Japanese community.
    I use a translation tool so sorry if my English is poor.
    There was a post in the Japan forum informing me about this thread and I learned of this shocking move.

    First of all, I would like to state that these are my personal thoughts and not the consensus of the Japanese community.
    I'm sorry that I may not be able to reply very often, as I really need to use a translation tool to communicate with you.


    Regarding the issue of healers' attack rotation being too monotonous, Japanese players' reaction is quite different from yours.
    Almost no one has a problem with the attack rotation.
    I don't know why they think differently than you do, but one opinion I sometimes see is “if you want to attack, just play DPS”.
    I don't recall seeing a more specific discussion in the Japanese forum than this opinion.

    Unfortunately, your opinion will not be accepted in the Japanese forum.
    But I am not going to disagree with you guys.
    I usually play mainly as a healer in Extreme and Savage (etc.), but I also play as a DPS or tank if I want something different and exciting.
    When pointed out to me, I have a feeling that this “when I want a different excitement” may stem from the fact that the healer's attacks are too simple, and I feel it when I get tired of them.
    However, I myself do not see the need to change anything about the attack spells.
    I may need some more time to think about it.

    For now, I will just be very curious about the differences in opinion between the Japanese and English communities and will keep an eye on what happens in the future.
    Thank you.
    Here on English forums we don't care whether people use machine translation from their native language to English because we will most likely understand it very well.

    Do Japanese have experience playing other MMORPGs that contain holy trinity (tank + dps + healer)? Such perception usually means their experience is very narrow and simply accept things as they are -- unfortunately here in West, we play other games and have bigger experience on what a healer should actually be -- a healer with a heal kit to heal, and using dps skills is a welcome bonus. Problem stems from the fact healer kit currently is very bloated with mitigations rather than heals, and tanks are very overpowered: this isn't normal in other games.

    Perhaps Japanese community finds healer to be a more laid back type of role, where hitting the same dps button is comfortable and doesn't require much thinking with exception of eventual oGCD heal or dodging enemy attacks.
    (5)

  6. #6
    Player
    Banriikku's Avatar
    Join Date
    Feb 2019
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    I like Viera?
    Posts
    324
    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    Do not get gaslight here. This is in porbability a troll and not honest at all. Esspacially there is not argument provided just "nah, fam we do not think so". It is a i speak for all people and say just no without context. The JP commuinity is also not happy about it. Go to the froum and translate you will stuimble on pearls of wisdom. Also JP is way harsher on the devs then we are. We fight each other while JP is most of the time extremly harsh to the devs and group together for it. We should stop the infighting and work together. The west gets post on x and facebook and JP moves SE because they riot while we are fighting on semantics that not even matter.

    Also if they were honest they would have read: There is no singular idea how to fix or change the healers and the majority does not want simply more dps. Most of us want more involvement in the fights aka healer mechanic and a reason to be there not "give us BLM damage". For that reason i call BS for that post.
    (9)
    Quote Originally Posted by Nizzi View Post
    When I saw that we were going from Broil III at 290 potency in ShB to Broil IV at 295 potency in EW, I was shaking with how excited I was. I couldn't believe they were so generous with a whole 5 potency. I'm going to probably scream in excitement when 7.0 comes out and Broil V hits 300 potency, playing SCH going to be WILD once it hits 300!!!

  7. #7
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Banriikku View Post
    Do not get gaslight here. This is in porbability a troll and not honest at all. Esspacially there is not argument provided just "nah, fam we do not think so". It is a i speak for all people and say just no without context. The JP commuinity is also not happy about it. Go to the froum and translate you will stuimble on pearls of wisdom. Also JP is way harsher on the devs then we are. We fight each other while JP is most of the time extremly harsh to the devs and group together for it. We should stop the infighting and work together. The west gets post on x and facebook and JP moves SE because they riot while we are fighting on semantics that not even matter.

    Also if they were honest they would have read: There is no singular idea how to fix or change the healers and the majority does not want simply more dps. Most of us want more involvement in the fights aka healer mechanic and a reason to be there not "give us BLM damage". For that reason i call BS for that post.
    I recognized that username pretty fast because I remember this post. For a little context (and from what I understand), this person said we shouldn't use machine translation for JP because we already have our own forum section to provide feedback, and called us delusional for thinking our attempt to provide feedback on JP forums in Japanese would be picked up by the dev team. This is during the first benchmark feedback.

    I might be wrong of course (not like Google or DeepL are great at translating context), thus any correction would be appreciated and I apologize in advance if it's actually incorrect.
    (6)

  8. #8
    Player
    Gember's Avatar
    Join Date
    Dec 2019
    Location
    Limsa
    Posts
    211
    Character
    Snow Fox
    World
    Zurvan
    Main Class
    Fisher Lv 58
    Quote Originally Posted by Banriikku View Post
    Do not get gaslight here. This is in porbability a troll and not honest at all. Esspacially there is not argument provided just "nah, fam we do not think so". It is a i speak for all people and say just no without context. The JP commuinity is also not happy about it. Go to the froum and translate you will stuimble on pearls of wisdom. Also JP is way harsher on the devs then we are. We fight each other while JP is most of the time extremly harsh to the devs and group together for it. We should stop the infighting and work together. The west gets post on x and facebook and JP moves SE because they riot while we are fighting on semantics that not even matter.

    Also if they were honest they would have read: There is no singular idea how to fix or change the healers and the majority does not want simply more dps. Most of us want more involvement in the fights aka healer mechanic and a reason to be there not "give us BLM damage". For that reason i call BS for that post.
    Are you talking about Nanananami773? I looked at their post history; they talk about healers a lot. They are not a troll. Someone from here went over there and asked about the strike in their general forum with a translator: https://forum.square-enix.com/ffxiv/...81%9D%E3%81%86 The first post was a completely different person saying that the community over there thinks this is a non-issue as well. Though I admit... the JP forums tend to complain a lot about the animations of certain skills quite a bit. So its just a different set of priorities over there. I do see some balance threads here and there, but they are much more quieter compared to EN.

    edit:
    If by chance you were not referring to them, I do apologize. Your comment was a little confusing to me.
    (5)
    Last edited by Gember; 06-12-2024 at 03:09 AM.

  9. #9
    Player
    Banriikku's Avatar
    Join Date
    Feb 2019
    Location
    I like Viera?
    Posts
    324
    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    Then my second half of my argument stands. They did not read, they do not bother and just because sombeody say "nah, cool with me"
    does not mean my feedback is useless und unwanted. Also the JP community uses also other tools to organise (other website) because this one is extremly old and outdated.
    Nobody speaks for all of us or even for a whole group. Any argument with this is extremly weak and has no ground to stand on.

    My argument is :
    Healer are not needed and that can be tested. I tested it and many other with videos on youtube. I want more involvement of the job. Also Yoshida himself said recnt "jobs are homogenized for the sake of reducing stress". So this argument does not relfect reality more a "i wish it is true". So i say let them then keep their "this is fine" attitude but let me for moggle sake discuss my opinions on a forum without told of every 2 post like a dog. It is a forum (word meaning: a public meeting place for open discussion).
    (1)

  10. #10
    Player
    Nanananami773's Avatar
    Join Date
    May 2020
    Posts
    1,852
    Character
    Nanami Nanananami
    World
    Atomos
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Rehayem View Post
    Here on English forums we don't care whether people use machine translation from their native language to English because we will most likely understand it very well.

    Do Japanese have experience playing other MMORPGs that contain holy trinity (tank + dps + healer)? Such perception usually means their experience is very narrow and simply accept things as they are -- unfortunately here in West, we play other games and have bigger experience on what a healer should actually be -- a healer with a heal kit to heal, and using dps skills is a welcome bonus. Problem stems from the fact healer kit currently is very bloated with mitigations rather than heals, and tanks are very overpowered: this isn't normal in other games.

    Perhaps Japanese community finds healer to be a more laid back type of role, where hitting the same dps button is comfortable and doesn't require much thinking with exception of eventual oGCD heal or dodging enemy attacks.
    Certainly something that produces a difference in thinking may be due to the kind of games Japanese players have experienced in the past.
    Japanese players may not have played many other MMORPGs consisting of tank + dps +healer.
    But as YoshiP told the CBU3 staff to play other MMOs when they created ARR, the development team must be aware of the standard of “normal games”, so I have to feel it is strange that you guys are in a situation where the current system is not right.

    I understand the argument that non-healers have very strong heal and mitigation kits and that this has eliminated the need for heal.
    (also understood what you meant about not wanting to do green dps)
    That's really true.
    The tanks are so sturdy now that unless you are Ultimate or a week 1 Savage, you will get past the tank buster with no problem, even if the healer forgets to support.
    If it's only expert IDs, Warrior+3dps will get you through it comfortably.

    Am I correct in understanding that the problem was not only about the way the healer attacked, but also about the skills that the tank.dps had and the balance between them?
    (23)

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