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  1. #1
    Player
    GartredZW's Avatar
    Join Date
    Jan 2024
    Posts
    259
    Character
    Gartred Runecaster
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Azurarok View Post
    to be honest I'm not so against lossless healing in of itself, and am more bothered by the fact they decided they do it exactly the same way AST did when WHM had lilies and SCH had RuinII + Energy Drain

    And despite all that SGE adderstings aren't dps neutral
    Adderstings are a pretty interesting concept. If they really lean into that sort of thing, I think I'd enjoy healing more.
    Your reward for GCD healing isn't more damage, but free-er movement. In such a scenario that you'd need to GCD heal anyway, and there's a movement mechanic that you can't slidecast through, then Toxicon is very useful. You can remain DPS neutral through that movement.
    It's just not much of a factor at all in reality. Most of the time either a movement can be stutter-stepped to, or it's so great and immediate that three toxicons might not be enough.
    (1)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,834
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by GartredZW View Post
    Adderstings are a pretty interesting concept. If they really lean into that sort of thing, I think I'd enjoy healing more.
    Your reward for GCD healing isn't more damage, but free-er movement. In such a scenario that you'd need to GCD heal anyway, and there's a movement mechanic that you can't slidecast through, then Toxicon is very useful. You can remain DPS neutral through that movement.
    This. Exactly this.

    Though, it makes me wish all the more that there were more interesting flavor of (A) barrier use on the job's end and (B) occasional needs for maintaining range, another advantage Toxicon provides above Dykresis, via encounter incidence/tuning/design (prevalence of PB AoEs, need to make time for a safe healing GCD later, etc.). Though, in the latter point, we're getting back into the "Why are AoE attacks basically just wasted keys in a majority of raid fights?" territory.

    ...I also wouldn't mind, though, if Addersting and/or Toxicon were to be revised somewhat to have other means of generation, and perhaps even to do something more obviously related to the shield('s destruction), though I'm not sure what the latter would best be.
    (1)
    Last edited by Shurrikhan; 11-30-2024 at 07:34 AM.