Quote Originally Posted by BunnyQueen View Post
People enjoy actually healing, it is why any healers that join the game end up leaving or dropping the role around stormblood. Healer mains in MMOs want to HEAL. I am one of those that dropped the role and went warrior. Because healing sucks and healing in this was designed by a moron.
I dropped healing mostly around Shadowbringers and consider Stormblood a high-point of this game when it comes to healing. I don't know where you got the idea that healer mains would drop this game in Stormblood since at that point healers outnumbered tanks, nowadays it's reversed and tanks outnumber healers (according to lucky bancho).

If new healers around Stormblood expected near full healing uptime and were disappointed that they were expected to contribute damage, that's fair enough, but we still had a healthy healer population at that point and was just a different style compared to other games. Stormblood just had a healthier ratio of damage to healing compared to now. Either way I think healing in this game wouldn't cater to those who only want to heal, as much as Yoshi-p wants to insist that such a playstyle is viable, simply because of the way our kits work and how much incoming damage (or lack thereof) we need to handle.

Unless you mean they drop the game around Stormblood MSQ and not when Stormblood the expansion was recent, in which case ignore me, I agree.

Healing in this game is better suited to a hybrid model where we balance damage and healing, that's more or less how it worked since ARR and the ShB kits have highlighted just how little healing we realistically need compared to the amount of time we spend damaging.