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  1. #8971
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    If they did, you could say that and I'd acknowledge it. Because that's how mature people act. Unlike those who get all in a huff because someone points out their little echo chamber is not necessarily representative of reality, even moreso when there is plentiful data to the contrary. Thanks for playing
    What data? The only data we have is the rivers of green on multiple servers for PF. The savage tier is undertuned af that m4s was cleared without BiS gear in just 2 weeks and content design hasn't changed to warrant the overbloated number of tools healers have at their disposal.

    The reality is that healers play like dogshit because there isn't a healer designer on the team so they can't design content with them in mind.
    (13)

  2. #8972
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,991
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Maltothoris View Post
    True whqt is funny is that cycle almost always plays out the same. Selfish classes are not on the level of the supports. Selfish classes get buffed but some other classes get buffed which still keeps the supports ahead.
    It's precisely BECAUSE selfish jobs are buffed that support jobs keep pulling ahead.

    If VPR gets massively buffed, support jobs like BRD and DNC will also be indirectly buffed as they'll reap the benefits through rDPS. If the intention is to keep rough parity between support jobs and selfish jobs so they average around roughly the same rDPS, then they'll have to nerf the personal output of the support jobs, which would be miserable for them.
    (5)

  3. #8973
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,415
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Striker44 View Post
    If they did, you could say that and I'd acknowledge it. Because that's how mature people act. Unlike those who get all in a huff because someone points out their little echo chamber is not necessarily representative of reality, even moreso when there is plentiful data to the contrary. Thanks for playing
    The sugarplum fairies dancing in your head telling you that everyone that doesn’t directly come out and say something in opposition to your point inherently agrees with you is not data

    Not to mention your entire point on the last reply was that we don’t have the data because apparently square has it all so why do you know this data

    Logical consistently is hard apparently
    (12)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #8974
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,000
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Aravell View Post
    It's precisely BECAUSE selfish jobs are buffed that support jobs keep pulling ahead.

    If VPR gets massively buffed, support jobs like BRD and DNC will also be indirectly buffed as they'll reap the benefits through rDPS. If the intention is to keep rough parity between support jobs and selfish jobs so they average around roughly the same rDPS, then they'll have to nerf the personal output of the support jobs, which would be miserable for them.
    It already is kinda miserable. We do basically the same damage as the tanks.
    (2)

  5. #8975
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by PercibelTheren View Post
    It already is kinda miserable. We do basically lessthe same damage as the tanks.
    Soloing content on an AST isn't exactly what I would call fun, I believe at least one person managed to get the Necromancer title on an AST, however I think most people would leave that for the last job on their list
    (0)

  6. #8976
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    879
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    The enormous size of Earthly Star since EW sure doesn't help it either.

    I really wish they'd cut down on their obsession with adjusting everything around their high-end raids. It feels like they just don't care how much it detracts from every other part of the game.
    (0)

  7. #8977
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,991
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Azurarok View Post
    The enormous size of Earthly Star since EW sure doesn't help it either.

    I really wish they'd cut down on their obsession with adjusting everything around their high-end raids. It feels like they just don't care how much it detracts from every other part of the game.
    They basically created the problem and then made a solution to the problem they created.

    They increased boss hitbox size massively, then they increased arena size massively because that made the arena smaller in comparison to the boss, which then made the ground field abilities smaller in comparison, so then they increase the size of those too. All that when they could've just....not increased boss hitbox size to that level in the first place.
    (6)

  8. #8978
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aravell View Post
    They basically created the problem and then made a solution to the problem they created.

    They increased boss hitbox size massively, then they increased arena size massively because that made the arena smaller in comparison to the boss, which then made the ground field abilities smaller in comparison, so then they increase the size of those too. All that when they could've just....not increased boss hitbox size to that level in the first place.
    but but... arent bigger bosses meaning more fun???

    more health means more massive bosses!!! have to be to stuff all the extra health into.... right?
    (0)
    #FFXIVHEALERSTRIKE

  9. #8979
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    736
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Something else I want to point is the amount of tankbusters in these fights. Also, it comes down if you want to inflate numbers. If we don't inflate the numbers, M1S has a total of 3 tankbusters for the entire fight of about 10 and a half minutes. That's not even 1 tankbuster per minute. It's the same for the other fights as well, with M2S having 4 tankbusters for the whole fight, M3S having 5, and then M4S has the most with 7. When you inflate them per say since all of the busters are either multi-hit, shared or swapped, M3S becomes the only one with more than 1 tankbuster per minute.
    (1)

  10. #8980
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Healing is dead in normal content. SE has failed in making the role enjoyable for normal healers, the people who want to heal in normal content.

    When you can run a normal dungeon and need to be healed 0 times as a tank, that is an issue.
    (6)

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