And I'm pointing out that it's a big mistake to care about player-created metas. If every job is viable, people that lock out certain jobs in regular PF would be seen as the memes that they are, as long as the jobs are reasonably balanced.
So someone will lock out jobs that aren't optimal, so what? WHM was never optimal except for 1 patch and nobody really locks out WHM. You can't achieve a balance that can completely break a player-created meta unless every job does the exact same things with different skins, and I don't have to point out why that's a bad idea.