Quote Originally Posted by sharknado View Post
They had the problem of a tank that could block physical attacks but the boss had magical ones. Old-style unique/job identity is extremely hard to balance if at all.
All they had to do was give Paladin their own version of Dark Mind. They had no problem doing it for Dark Knight while it was an avoidance based tank by way of Dark Passenger blinds and Dark Dance dodge and parry boosts after all.