[QUOTE=LyraShu;6571532]Yes, it is nicer and generally more productive to talk about differences of opinions rather then just "you are wrong". Thank you for the discussion!
-I believe this stems from the fact that you can keep a party healthy with liberal use of abilities from various jobs without healer interaction. While I am more then ok with other jobs getting heals/mits/abilities I do think that it breaks down the trinity to allow for jobs to do what a healer does fully.
And? Healers can solo MP content. I've done it as WHM. Should healers lose their DPS capabilities?
-I can get how you would arrive at that conclusion based on your first point, but again more then ok with other jobs having abilities. What I want is to not fall asleep between Ogcd buttons from spamming 1. And no, I press more Ogcd's as a summoner then I do a healer because of the nature of that job, so examples can be pulled from anywhere for that. Really, this stems from the fact that we press 2 buttons, with a 3rd every 60 seconds now, when healing on a large part. I have even read posts where people have to replace, you guessed it, the number 1 key on their keyboard from pressing too many times while healing.
That's you. Picto players aren't complaining about Picto rotations. Even more braindead rotations than Viper.
-I mean, they do and they don't. Barrier healers need to pre prep for large party mechanics while pure healers mostly fix the aftermath. Just a quick and dirty example but the gameplay difference is there. With this being said, I do agree with you on the larger part though. Jobs feel kind of the same with eachother and tbh I wish they had more individuality but I still have fun with it
Bottom line, they heal. There's variation with how everyone plays their roles, but that has nothing to do with the Job itself.
-I think I am confused here if I am being honest. There is some strong self-sustain out there. I mean, I have warrior friends that actively tell me not to heal them during wall2wall pulls. With that being said, I don't want jobs like tanks to lose their cool abilities because that is literally their job is to tank hits so I feel like this kind of discussion helps for sure.
Maybe if you have 2 healers for Savage content. But even a WHM's MedicaII + Regen is rarely going to scratch even a fifth of a tank's HP. The average Tank pulls trash mobs and is down to 20% within the first 5 seconds.
-Go run dungeons without a tank and then tell me player error. This is an MMORPG, lets be a party. If you wanted a single player game, then please check them out cause there are some cool ones that let you feel like the lone wolf hero.
I have. I solo better as a WHM than WAR. I have a reason for believing what I believe. Role tribalism is ridiculous to me. That's why I roulette as a Healer mainly to spite these simpletons.