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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,884
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    That's changing how the healer design works.

    What you are "supposed to do" in this game, is use only GCD's (for WHM that is Cure 1, Cure 2, Medica, Medica 2, Cure 3) until you actually need the oGCD (eg burst damage, tank busters) because you literately do not have the time to GCD cast, and can't GCD cast while moving. If a player is using only their oGCD's, they are likely not playing efficiently, especially when to access one oGCD you need to use Afflatus Solace (the oGCD version of Cure 2, which has no MP cost and has no cast time) before you can access Afflatus Rapture (the no MP cost OGD version of Medica.)
    There is no value in what one is "supposed to do" outside of what is incentivized.

    No, I think a button de-bloat is in order. Stick Afflatus Solace on the Cure II button, and Afflatus on the Medica button, and when when the oGCD isn't available, stick the GCD in that slot so players don't have to check if the oGCD is available or not.
    I could agree with making more efficient use of buttons, but this is not that. This is blocking use of Cure II/Medica until you've already wasted/spent your instant-casts that you just said should be saved for mobility. ???

    You can play the vast majority of the MSQ content using only the GCD's and Assize for MP, which tells you the intended way they want you to play.
    One can play most MSQ content using only a third your buttons. That doesn't make it the intended playstyle. If it were, they would have saved the development time and only given you that third of a kit.
    (9)
    Last edited by Shurrikhan; 07-24-2024 at 10:16 AM.