Idk making it a point in harder seems on brand since didnt they say if you want more engaging content then play the harder contrnt. I agree SE is not consistent I give you that.So, SE wants to remove points of failure for group content. For tanks, they grant the gift of ascension to godhood, then they take a meat cleaver to healers. I think it's fair to call out that double standard.
Also, they want to minimise one role being a point of failure, but they were perfectly fine to make one person a point of failure in harder content with their body check style of mechanics. SE is hardly consistent at all lately.
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