Quote Originally Posted by Striker44 View Post
Meanwhile...





And...





Perhaps a more unified argument that could both get you more support and give the dev team actionable suggestions would be to focus on lowering the ilvl cap in roulette content so we don't eventually overpower it so much? It sounds like you're acknowledging that your original claim in this post "use one oGCD and everyone's at full" is a gross exaggeration not in line with the reality of the typical player (I can second that - most raidwides even in older content we outgear require either multiple spells to bring people back up or both healers to be actively healing). It sounds like you're acknowledging that the game is originally designed to both be completeable by typical players without overstressing and yet also require healers to be active; the issue is inflated gear that lessens the damage we take and eases the speed we heal it.

How about focus on that? Then instead of 10 different people giving the dev team 10 different gripes with 10 different, contradictory solutions (which leads only to a "can't please everyone" situation), we could have those 10 different people giving the dev team *1* specific issue and provide *1* specific solution. Still no guarantee it would work, but seems much more likely to be successful.
Because that’s only one facet of the issue (though it is a big one)

Even in something like Alexandria yeah sure the lack of gear means we take more damage and actually have to be healed more but let’s say they fixed the ilvl sync and we were permanently how we are in Alexandria. It still doesn’t change the fact that the rest of healer design is grossly boring.

The reason why ten different people have 10 complaints is because every facet of healer design is broken
-damage is boring
-healing is too low (it’s tolerable in something like Alexandria but only in the boss fights)
-the healing kit is bloated and non interactive
-the healers aren’t balanced well internally

There is no “single thing to focus on” that would actually fix healers because they are broken in so many different ways